I could not see any difference either. Kind of a bummer :(
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I could not see any difference either. Kind of a bummer :(
Ah that is too bad, even the increase did not seem to make much sense (i expected it to be a combination of both increase of damage, as well as likelihood of criting, just as in the cases of other characters where all dimensions of a skill were raised).
Anyway, let's hope they fix it as some point (along with adding the buggy passive).
Coming back to this character, and while managing to finally gather 6 assassin talisman, this is the result:
Attachment 1372
Attachment 1373
How hard does he hit with the double assassin sets?
From what i've noticed, it ranges from 1370 - 1750 per hit, with at least one critical of 2650 - 3000+...
Can't say it's impressive, the character in overall is pretty weak (considering it's HP and defenses). Hoping something will change in regards to leveling up his skills (i don't think he got the bonus % damage after maxing).
Probably a build with 3 fury talismans would offer a higher damage output, but was very curious to try to this one.
His attack is fixed after Oct. 14 update.
Now he hits hard:
Attachment 1514
Ooh, I just upgraded mine to 5* (my first 5* toon). So thats with fully maxed everything & double assassin set?
Esquatcho, yes, it's his maximum basic attack possible.
I'm really thinking about max another one and add to my team, he hits about 8k dmg to each enemy.
But I'm not sure, right now I have warrior Golden Son with 6 maxed burn talismans, the chance to have 3-9 burn effects is very high, but useless on auto (no perfect - no party).
Ive heard playing 2 characters the same halves their attack or something like that. Otherwise, it would be great idea! He is basically the main thing that keeps me progressing in the game at the moment!