I wondered where the Gauntlet rewards went.. I swore I saw them before the rollover (and was at the end of my run so I wasn't going to get any of those). And yeah. 6000 FC was a "ha.. they must be kidding" moment.
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I wondered where the Gauntlet rewards went.. I swore I saw them before the rollover (and was at the end of my run so I wasn't going to get any of those). And yeah. 6000 FC was a "ha.. they must be kidding" moment.
Event roll outs over recent weeks and months have been the worst I have seen for issues and foul ups.I wonder what on earth is going on in the NF offices as there has been a notable dip in events working as they should. I think we need to all just nto hit events for the first few hours or somthing as they jsut always seem to be broken or wrong in some way.
Most event challenges events are not repeatable anymore. At least for me.
You only get 10 repeats then it locks you out of rewards.
The wording of this event was not clear. Nowhere in the event description did I see that the repeatable tasks were limited to only 10. I set up a huge overnight run and woke up a lot irritated when I finally figured out I had wasted a bunch of ironite because I didn't see the restriction on "repeatable".
As I get older my eyes get worse and I tend to read the event descriptions on my computer to know what I need to do because sometimes the game text on my phone is so small it's just hard to read. On the events page the word repeatable is in parentheses, all caps, white, and bold. the 0/10 is off to the side, looks grey, not bold, and I didn't even notice it until I was searching for why the hell my all night auto run didn't generate more of the resource I was chasing.
(REPEATABLE 10X) might have been clearer and saved a few people some frustration.
(REPEATABLE) SPACESPACESPACESPACE 0/10 just wasn't clear.
As this event also has Arena battles as challenge, I post this here about the recent bugs instead of opening a new thread (also these bugs aren't really new):
I've had a lot of Arena fights in the last two days and I have to say that Arena is almost without any fun at the moment.
It's not just the stupid Singulary Talisman. This set leads to endless long fights and mostly a draw. A counter against Viper was welcome, but this set is unbalanced. Question: what is the counter against it? Bug-using? I reject that. And if you could really use the effect, it doesn't work (invisible PD by Prisoner still takes place).
This leads directly to the countless bugs: Almost all "current" characters (especially their passives) and Talis sets (or their interaction) are affected. Especially Prisoner/Killer (partly Gambler) and their effect on Charlotte and Madam. In addition: Labyrinth, banner and partly Greed and Warlord (healing before the beginning of the fight?). Freeze and Stun can appear suddenly after an attack from nowhere (no shields involved, at least not visible).
On top of that comes the possibly amplified AI boost. It is simply unbelievable when the opponent gets 4 extra turns through the warlord set in a row (!), while as a player you can almost wait in vain for a single extra turn. The same applies to the damage avoidance with e.g. labyrinth.
Not that it's all new, but it should be mentioned again.
I know, meta comes and goes. But the bugs seem to stay! Almost every new release makes the problems even worse!
Please devs, take the time to clean up the code and solve some basic problems! Thanks a lot!