Originally Posted by
Azile
Agree 100% with this and rewards should be based on the % of damage you do to him with bonus rewards for finishing him off dead.
However, this does not fix or address the numerous issues present when 2 players enter and fight at same time because what happens is 1 player goes in, fights him from 100% to 0%. Meanwhile, while he was doing this, another player entered, did 20% damage and wiped. First player then gets rewards based on doing 80% damage instead of the 100%.
That mechanic is also a serious issue.