These event soul events tend to work one of two ways right? Either grind-able event souls, like with the recent Halloween and Christmas dungeons, or through ironite purchases like this one, and most of The Awakening ones (from memory). A combination of the two would be nice though, a direct ironite option for those who don't want to grind, and a grinding way for those willing to spend the extra time to grind.
For an arena even like this, have soul fragments drop from each offensive victory. That would really incentive people to get out there and do some PvP, in addition to going for all the various challenges.
Talking about challenges... here are all the ones for this event.
Arena Challenges |
Times Needed |
Win with all characters above 50% HP |
x50 |
Win using Basic Moves only |
x50 |
Win using at least 3 Power Moves |
x50 |
Win using at least 1 Fury move |
x20 |
Win using Warrior-characters only, all must survive |
x20 |
Use Accuracy Up/Perfect Accuracy and win |
x250 |
Use Force Shield/Perfect Force Shield and win |
x250 |
Inflict Crave/Perfect Crave and win |
x250 |
Inflict Cleave/Perfect Cleave and win |
x250 |
Gauntlet Challenges |
Times Needed |
Clear Rank C |
x1 |
Clear Rank B |
x1 |
Clear Rank A |
x1 |
Win wearing a Past talisman set |
x10 |
Win wearing a Present talisman set |
x10 |
Win wearing a Future talisman set |
x10 |