Happy new year every body.
Does someone has a team for insanity?
This time, it's very hard
Happy new year every body.
Does someone has a team for insanity?
This time, it's very hard
YAY, yet more hangs when grinding WTG NF fuck up another event......
Cosmic Buffy can counterstrike EVERY attack? WTF is going on in insanity level?
We got so many toons but only ONE team is able to clear this event insane level?
Really Frogs? This is your best development?
Shame...
My Madness Yellow Team was:
Cyborg Eddie with his bespoke and Valhalla
Caria with Asgard.
Redan with her bespoke and ... I don't remember. Nothing particularly good.
Yellow Minotaur with various talis.
I don't remember it being particularly fast, but since I only needed 10, I didn't care. I ran it on autoplay and died once out of the 11 times I did it.
I did the madness challenge with Angel Ed, gunner Odin, gunner Valhalla maiden and gunner knight. 5 minute battles but all survived
Need a good assassin team for insanity challenges, can anyone share?
I can't find any good assassin team in my "strategy".
Insanity Team 3.40
Oni - Nifs + Bespoke
A Odin - Forge + Alchemy cosmic
C Shinobi - Ygg + Bespoke or Sevastopol - Prudence + Bespoke
Mother Russia - Wrathful + Bespoke
Having another "I will hold for 3 turns" Toon after Trooper Eddie with cosmic is such a cheap way to pad battle times. We get it, you don't want people actually completing the dungeons, same reason 10 second timer was implemented. Having to deal with 3 turns of 90% reduced damage and then 3 turns of innate Endurance on a boss character isn't engaging, it's boring to watch on auto. Whole waves before Arthur die in one or two attacks. Then it's five minutes of waiting for Arthur to give up since he won't ever win.
For Gunner auto it's Redan, Osiris, Prisioner, Cyborg. Max the awakenings, you know what talismans you have that can fit. At least it's only ten rounds aaaaand then comes the Sentinel clan one. Fun.
While rewards are handled somewhat better than holiday events, some choices of enemies are very obvious time sinks just for the sake of being time sinks.
I only did 1 madness run so I can't talk about KAE but what I can say that there is absolutely no reason for archer talismans on baphomet in insanity. If they don't block damage, times are around 1:00-1:20 but if they do, time jumps to over 2 minutes. They don't increase the challenge, they are not fun, they don't add anything. They are a time waster that relies on luck. Please stop putting them in dungeons, especially on bosses.