Originally Posted by
WickermanBR
The thread about the gang banshee has important information on how to deal with this new defense set that we see around Assassin banshee / Magus Lilith...
Based mostly on the combo the Stormseye set up, I managed to do something interesting for anyone who does not have the Final Frontier Eddie or all the relics, but of course, needs the Banshee Assassin and some talisman warlords. The team is as follows:
Doomsday Eddie (energy / warlord);
The Alchemist (angel / warlord);
Assassin Banshee (angel / fate);
Desert Marauder Sentinel (eternals).
Team advised only for the attack, since, if the coin toss is turned against you, this team falls fast.
If there is no immunity in lilith, I already use the DMS to disable the passive and I still take down the banshee first, the rest is just joy…If there is immunity, good will take a little longer, but in that case do the following thing…
Use the DDE to join some power and if possible the Alchemist to complete the Fury bar.
After that, DDE's fury will be able to remove everything you need to be able to disable MLilith's passive, and if possible overthrow the entire team with the alchemist's power and basics in another turn or two.
Of course there are faster ways to achieve a victory as has been demonstrated by others here in the forum, but with this team at least, you will not be more than 3-4 shifts to achieve a victory.
And most importantly, I have achieved garantid victories (slow some times) for any setup involving Assassin Banshee / Magus Lilith, the only problem here are teams involving the Prisoner, but nothing a second team can not give.
I hope to help
Cheers