This is the main post to discuss tuning changes that are in an upcoming update.
You can see the details for the preliminary tuning adjustments in the Game Updates forum post.
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This is the main post to discuss tuning changes that are in an upcoming update.
You can see the details for the preliminary tuning adjustments in the Game Updates forum post.
Cool choice for awakenable characters
and who is that Sevastopol? :eek::rolleyes:
Trooper dungeon farming eminent for new awakening shards and Sevastopol is Malakov's evil twin brother
WTF..................nerfing invader when he was a clan reward.......you guys suck and bang out of order... it was a clan prize and some of us had to spend real money to buy ironite and you keep nerfing toons cus you dont want people to keep hitting top flight.. Don't release the toons that has that ability in the first place. I want the ironite back i used to get him.....
Sevastopol is actually a place right below the ukraine north tip of the black sea
I'm going to guess that Sevastopol will be based on the female Russian sniper from WW2, Lyudmila Pavlichenko. There was a movie made about her a few years ago. Her story would fit perfectly with the Azov and Redan lore that was provided when Redan was first introduced:
"With her army destroyed and the only loyal sister – Lady Azov – at her side, The Baroness Redan joins the battle against the invaders of her homeland . . ."
Maybe she's even one of their descendants . . .
oh it low but not as low as upping the price of the legendary awakening packs to more than half the price and then having the nerve to say it was a BUG in the system, do they really think were that stupid and dont know what they are doing........shame they dont spend too much time looking at these forums to see how much they are really pissing players off. what it wants if for every player who has it to demand the cost of the ironite back we used to grind for it
The all time low may have been when the devaluated frag values and changed the new value without giving a specific date.
they certainly aint getting anymore of my money, they can go swivel for it..NF be going into administration at the rate their going
just stop with the constant updates of events,toons, talismans etc and fix the damn game, stop hiking prices, lowering the drop rates of frags, increase the drop rates of awakening materials, stop hiking prices of items thats already appeared in store before. play the game you create and maybe you will see exactly what people are getting so annoyed about.......
Alright, let's analyze these changes.
To begin, we can expect the first half of the month to be trooper themed and second half infernal themed, if last summer was anything to go off.
Mystic Eddie's change is nice. A good little fix for an outdated ability.
Viking Ed's nerf was inevitable. No more soloing Odin with Blood Axe, especially with Viking Invader Ed. Upgrading Call to Arms was helpful, but it appears this is the end for Viking Invader Ed's reign.
Edward the Great's changes seems pretty neat; nothing super game-changing, but still pretty neat.
Baroness Redan's passive change looks kinda busted to be honest; changing her passive to be innate makes her a lot scarier. Considering she will become Awakenable, that's pretty concerning.
Warlord and Bastion's changes are nice, but nothing crazy good.
Azov becoming Awakenable with her sister is very neat; I wonder which will win out in the better set of abilities.
Sevastopol is some new Assassin character that fits the Trooper's themes, but I hope he doesn't look like the other crimean soldiers. Their designs kinda bore me.
Finally, that T3 Trooper Cosmic looks pretty neat, but I doubt it'll be useful since the Trooper Eds aren't exactly the best.
Overall, neat changes. Nothing crazy, but pretty good.
I'm kind of turned off by the distractions... just character updates and no new content. And no, repeat dungeons of repeat dungeons of repeat dungeons don't count.. Dangling a pretty ribbon in the awakening area hoping you won't notice there's still no Silent Planet or Avalon.... Azov was useful for 10 minutes when released, Bastion and Warlord even less.. Baroness.. maybe a full day. These aren't great characters to start.. wasted effort updating them.. just distractions.
Y'all need to check out "RAID" -- same exact game with more detail and scope minus the Maiden slant. I do much prefer the art style in LotB, but RAID is light years ahead of y'all in terms of character variety, scope, and MANAGEABLE inventories.
Nice to see Redan become awakenable with a changed passive. Now she is worth the FC spent. The buffs to trooper characters should help newer players.
So you "fixed" Viking invader Eddie. How about also fixing actual bugs with the raids feature? Such as many characters healing Odin when his hp becomes low. Or characters seemingly dying permanently even though they weren't affected with permadeath.
Still looking forward to the update though. I am curious about the changes to characters once they become awakened.
Just spend more money, then NF will surely fix all the bugs and will also stop nerfing toons you paid for
Finally some nice char selection for awakening! And good addressing old toons... but I keep repeating myself every tune-up... what's happening with addressing the current bugs in-game?
Just some of them:
-BABYLON is cleaning every type of debuff, not only silvers.
-Toons in Arena are counterattacking TWICE.
-Under some circumstances, VALHALLA keeps reviving the whole team once the wearer it's killed. I saw it happen with Midgard as well.
-In most cases EDDIES IN BAPHOMET OR ODIN DON“T REVIVE, they don't have perma effects or whatever. Even I saw a battle when and Eddie got down, revived but the battle ENDED ANYWAY like it didnt registered at all the Eddie going up again.
-In some cases in Arena or Baphomet, Yggradssill doesn't work at all. It's like it isn“t there at all. No, there was no Odin Fury or any other effect.
-Btw, you bugged Banshee again with the last update.
yeah of course they will.. they release the toons with specific skills then realise they cocked up cus its costing them, so they nerf those toons people have either paid for or spent money to get resources to grind to get said toon. total disregard for the people who play this game and its the whales out there who keep feeding them, causing them not to fix what they broke
fixing invader when he wasnt broke is a bit of a major kick in the balls for the players who had to grind hard to get him.....yet another massive BALLS UP by the DEVS again.........
lets look at it this way if people wasn't sharing raid teams on here then chances of devs finding out how players are exploiting certain toons would mean less chance of toons being nerfed. i mean if they was playing it then bugs would be fixed pretty quick....so we owe it to those players really
Let me join in on voicing my frustration for the Viking Invader nerf. We grinded and worked hard for this ed to only find out he was pretty worthless except for one very specific scenario that could only be used once a week. It sucked work hard to find him nearly worthless but that one use was nice and had the great balance of being locked to once (or I guess up to 4 times with all four amulets but let's be honest that would be a waste of amulets) a week.
Now he has 0 uses. He's just going to join the countless list of eds and allies that just sit on the bench. What a waste of our time and energy. I can't imagine how mad I would be if I was one of the many who actually spent real money to get him.
you mean like myself, who havent been playing as long as some of you so don't have a massive ironite stash so had no choice but to spend real money to buy resources....Not because i wanted it, but because my CLANMATES wanted to achieve something as a team.......whats the use in having clan events to win something if your going to make it utter useless in a few weeks....not that it bothers the devs much cus all they are bothered about in ££'s going into their bank accounts.....they dont care how much they annoy the players, they dont care how many bugs there is, they dont care if the servers cant cope...so putting it in basic terms they dont give too hoots about anybody but themselves....there you go NF stick that up ya pipe and smoke it...yes im pee'd off. Majorly....they probs will ignore this post because lets fce it if they cant fix a game over the last 3 years then they aint gonna care about a post on a forum......................
I think that the devs should not be blamed for decisions like the price or nerfs to characters. I agree that there are a lot of bugs in the game and they should be blamed for that, but for price change$ and all real money related things the ones that should be blamed are the men/women in suits. As a developer I can tell you that decisions like those are all coming from the upper management and departments that have nothing to do with IT and we have no decision on them (even if we don't like them), we can give our opinion but at the end, we develop what we were asked (at least that is how things work in my work). and just to be clear, I'm not trying to defend them because there are a lot of bugs in the game and the majority of them are like rookie mistakes but I think we should blame them (the developers) for what they really deserve the blame.
Cause of bugs in the code: developers
Cause of the bugs making it to the live version: code architects approving changes to go live without verification and management for caring about a bottom line and not whether or not the code actually works.
Blaming the proper people is important.
As a developer I know bugs happen but I also know there should be dedicated QA and management who make sure that bugs don't make it live or that when they do those bugs are rectified in a timely manner. That latter part seems to be where this game falls flat on its face.
Those players who don't have the balls to speak up and say how pee'd of they are about nerfing toons that are clan prizes then they are part of the problem for letting them get away with it..., people keep feeding them money are also part of the problem. why should they fix it when the company is still making money from it......no one buys anything they cant make profit, no profit the company re-evaluates its sales. pretty simple really. Lower prices increases sales more sales means more profit more profit mean they can grow bigger, grow bigger means less bugs as there's more departments to take care of it rather than leaving it down to a small team of devs to split their work load in other areas of the company.....
Then vote with your wallet. If you convince enough players not to spend money then you may see changes, complaining about the same thing with nothing to back it up does no good but to vent your anger.
Thinking they wont nerf a broken toon, Invaders Blood Axe, you are living in a fantasy world.
how is he broken ? He isnt his passive is how they designed it
Except for how broken was he really? As I mentioned he was pointless outside of Odin Raids which has plenty of methods to prevent "abuse". He gets retired after every fight and if you want to use him again you have to gamble with a resource that is one of the rarest in the game. There was already plenty of balance there.
Outside of Odin Raids he is nothing special all of his utility comes from talismans which you can put on any of the better toons. I'm all for keeping the game balanced but if anything he needed a buff to extend his use outside of his one use.
As far as the "vote with your wallet" all of us non whales don't mean shit to the management team. Whales always buy regardless of whether or not the game works or is balanced and they will always outspend the non whales. Take it from someone with industry experience, the game will see an increase in spending if they stop only paying attention to the whales. In fact they might even pick up a few more whales if the game actually worked.
Outside of Raids he's absolutely useless.. His passive gets disabled so blood axe don't work, There's one work around, perfect disable there's another, silence there's another, perfect corruption oh look there's another one, there is plenty of balance outside of ODIN.
This is the devs way of sticking a spanner in the works cus they dont like the fact a single eddie can take down odin, thanks to players sharing teams on here so devs can see exactly what toons to nerf....
my max cyborg team can take down an invader eddie team with no issues he's not a toon thats a threat, he's piss easy to take down with the right toons. only threat is to the dev team cus the MD dont like the fact they are giving out too many rewards
You don't even need a max cyborg team to take him down. Even with his bespoke he's still worthless.
Meanwhile, a lot of actual bugs reigns over Arena.
There are next to nothing in posts sharing Odin teams and zero about Invader/Viking Eddie for Odin. Devs don’t need to look at forums either, they can see in game what teams are being used. They have said as much with gauntlet teams based on most used arena teams, etc.
That being said, I appreciate the post with the baph teams, and wish a Odin I-X post would be posted.
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Wonder how long today's "game update" outage will be... At least this time I wasn't in the middle of a 2-hour dungeon battle...
My clan still has Odin at level X and no refreshed toons :( why?
Invader's update seems very unfair, at least I hope he doesn't inflict perfect bleed to self any more.
I wish you adressed other issues, e.g. those characters that heal Odin