Originally Posted by
edsel
Moreover, the more we need to grind, the higher the load on the servers and the worse the user experience... After all, where is the fun in letting a device on auto all day/night to collect currency...
Patrice makes sense, the grinding component is number 1 complaint. If we must trade resources to get new products, perhaps do like MSF and do an instant transaction. Once a winning team is assembled you simulate x-amount of battles, pay the entry cost, and collect the reward. Blasting through 5000 battles to get Santa Cyborg over the past couple days was not a rewarding experience. Watching the timer count down 10. 9 8 7 ...1 second long battle Lord of Flies boom, reward screen watching the timer 10 9 8...