Originally Posted by
Yup
Well I pulled al I could from the frags.. sitting on 5 sets now. Goal is to get a set on each class of character, preferably a 5 star character (for cosmic dungeons).... Kind of stuck on Warrior though since W Major is the only 5 star warrior with 2 blue slots.
If'n he don't die.. his passive of removing buffs and putting everyone to sleep doesn't work. So he kind of HAS to die (and revive) for that move to mean anything. Some PVP players don't realize this.. if he has Endure or Invincibility when he uses that move.. it hits like a gnat and is practically meaningless. But.. you can't always control him getting/not getting Endure/Invincibility or when he'll use the power move in PVP (Barring Blight talismans which I don't have [not worth $10]). I've been testing him on my PvP D team this past week.... but it's hard to tell home much of an issue this is for my team. Alchemy talismans do grant Invincibility at start.. so if he's using that move.. it may not mean anything at times.
And he'll only revive once. This is also why I think the (Blue 6 set to disable passive disable) that I have is best served on him so his passive is never disabled. Thus far, only 1 set of those exist in my inventory.
I do have 2 of the Majors though.. so I might use one just for the cosmic dungeon... but I found recently that Calvary Ed with Troopers (granting PI and Echo), Charlotte with Vipers (healing, buff stealing, countering, and reviving if needed), and Sehkmet with Echos (Buff removal and extra turn fury) is really all you need for the W Cosmic Dungeon. I kept losing every few runs using Alex Ed or any other W Ed. Once I swapped out Calvary Ed with Troopers.. no losses thus far. So.. I may not need the W Major for the Cosmic Dungeon.