Beast Eddie can also remove immunity and disable passive. It can do both in one turn. And Beast Eddie's fury can inflict Doom also.
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In gauntlet level AAA one opponent is DDE alcemist M-Lilith Assasin-banshee. Not sure if I can make it.
Sounds like when new OP toons are released the gauntlet just gets harder. If you dont pull all the new toons you will just fall behind. Hopefully we dont pull 4 ml lilith ass banshee combos in AAA league like previous times.
Just a bit of a follow up on my last post, for reasons I cannot explain, casting perfect corruption on MLillith simply does not work, though she cannot give herself buffs the blocking effect is still working so this won't do, flick my suggestion of Warrior Banshee it doesn't work.
I bought down some big guns this morning with Desert bloody Marauder, as much as I like Set I suspect DW would be better in my defensive team...
Posted in the Announcements but I think it is more applicable here. For those of you wondering why the Assassin Banshee passive is so effective. Nifelheim found this old thread that covers Revenge/Counter which I believe is how Getaway (Assassin Banshee passive) works.
https://forum.ironmaidenlegacy.com/s...LIMINARY/page3
The good old days of Sparton - oh how he communicated with us! LOL. Nice find though but kind of what I remember - hits make the difference as do multi hitters. Single big hitters looks to be the way to go through I can test as my game is screwed due to third party issues......!
Uow this is really interesting, thanks Stormseye for sharing and thank you Nifelheim found this postag, really very enlightening in the way the passive Assassin Banshee works, certainly a very good defense mechanism.
So does she guarantee (following the percentages mentioned in its passive) for each ally something like invincibility or something similar to shroud for each ally? Damn it, to good