Originally Posted by
MuzakMaker
There's some really good, and some really bad here.
The good: the class challenges all work together well
An all Assassin team is viable enough in Arena and you can easily build a team that inflicts all of the required effects
Warrior was one of the class restrictions in gauntlet so you can complete that in the first ten battles where strategy isn't as important. Additionally, the talismans were all ones that are often found on warrior characters. I was able to do it without any talisman management but even if I did need to swap it around there were plenty of options.
The bad: The sheer number of battles
Even ignoring the fact that gauntlet battles were not properly counting for a while, there was just too many battles for most players.
In order to grind out the remaining 40 souls (if you complete all other challenges) that is an average of about 86 battles a day. In a part of the game where grinding just isn't possible and a lot of manual clicking, 86 WINS is just too high.
Arena events are always a low point and even though this is one of the better ones, it still suffers from the fact that arena is a broken relic from what the game was years ago when arena was released.