Ha, ha! Gotta get one of those rainmakers!
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Rainmaker's Level 100 stats after the update:
HP: 5565 (no change)
ATK: 1082 (previously 961)
DEF: 70 (no change)
MAGIC: 1082 (previously 961)
M. RESIST: 70 (no change)
SPECIAL: 464 (previously 7130)
Alas, the super fun Special of 7130 is gone. Will test him out to see how he plays now.
My guess is that his marking skills will become more important.... But shame as that fury each turn was heaps fun against bosses!
Tried a troopers just recently and it was still pretty good. Just found I was really hoping for the multiple hit to trigger more! ... Which may mean paring with accuracy boosters would become quite handy
Definitely. I think his Guard skill will become more important as well, as a counter-strike option for gaining Fury.
Heh, I think I'm your Trooper in question. I'm Satan81-5023. :)Quote:
Tried a troopers just recently and it was still pretty good. Just found I was really hoping for the multiple hit to trigger more! ... Which may mean paring with accuracy boosters would become quite handy
Haha, yes then, you are! THanks man, your rainmaker was the first decent trooper toon I had!
@Fudjo what's your talisman setup??
Looking forward to making it rain myself! For fun I moved my 6x50 assassin talisman over from my golden sun. I would like to share my rainmaker but he is vulnerable in this set up and gets knocked down easily. I don't have much in terms of shielding capabilities so I leave him on the bench until time for the boss kill shot. I am still trying to figure out how to best piece together a team with him to see if the massive skill shard investment is worth it. I haven't used marks much but leveling up my corrupt harpy could make things interesting since her passive skill issues marks.