Originally Posted by
Trystangst
Reflect is really powerful.
It's whole party, not single Ally.
It's 2 turns, not 1.
It's 4 cost, which means that even the newest players can keep it up (minus buff steals or the blue Angel) without needing a Power generator.
It halves ALL incoming damage (Magic, Physical AND True).
It returns half of that as True damage (which means it ignores the enemy's DEF and MR)
It hits all enemies, even if the original attack was single target.
Should it be adjusted? I don't know. It's really powerful early on, but by the time you're starting to farm Underworld Madness you're likely moving away from it to more damaging abilities (I still use my soldier, but I don't usually cast reflect - he does plenty of AoE damage with his regular attack). If PVP becomes a thing, probably.
As for only leveling "safe bets" - if that's how you want to play, sure. But I'm with Gonzo - I'm going to level what I have and use. If it gets nerfed later, well that's just part of playing an online game.