You have misquoted me here. What I said was:
The AI and the RNG are not the same thing. The RNG can be streaky, but it is streaky for everyone, player and AI alike. You are exactly as likely...
Type: Posts; User: Matt_LOTB
You have misquoted me here. What I said was:
The AI and the RNG are not the same thing. The RNG can be streaky, but it is streaky for everyone, player and AI alike. You are exactly as likely...
To be clear, there is no accuracy boost applied to the AI. The % chance of any effect triggering is exactly equivalent for the same action performed either manually or by AI.
I'll see what I can do.
-m
http://i.imgur.com/vXRlODe.gif
Ahh, after ten thousand years I'm free! Time to answer questions!
Hi Everyone, I'm Matt_LOTB. I'm Producer on Legacy of the Beast. I've been with the game since...
Whoops.. Busted!
Yeah, that's a developer account. Grim Reaper Eddie isn't finished yet, and isn't regularly available in the game.
Here's a little something to give you an idea of how he...
It was a tiny little server update that added some error logging for us to better diagnose a couple issues. No other changes were made.
-M
The issues affecting time-limited purchases are not fixed as a part of this update, but we are working on them.
-M
Hi all!
If you stop by the Google Play or iTunes App Stores, you'll notice that we've set a new update live for the game. This update is intended to address a few critical bugs, and it adds a...
The sentinel dungeon will stay open for two days, then the Gunner dungeon will open for two days, then the regular one per day rotation will continue after that. It's not a perfect solution, but we...
hey hey
Can I ask for details with regard to the talisman upgrade bug? are you still seeing this behaviour since the new game client released?
what is happening, specifically? We weren't able...
Note about accuracy - it looks like it's inappropriately affecting damage, rather than just affecting the apply rate of buffs and debuffs. We've logged it, and will try to fix it soon. The sentinel...
Hello everyone,
The Time Rift is now open.
We have extended the duration of a the first couple dungeons so that they won't close again on this rotation. After the first full cycle completes,...
We are aware of the problems and are working to fix them. I haven't got anything more to report on it.
I realize that being shut out of the game by these bugs is frustrating - let me assure you...
Ask and ye shall receive.
The Time Rift isn't opening today. WE did one final localised playtest of the dungeons this morning as we were getting ready to turn them on, and encountered a serious...
Quick update:
We are tracking one bug in the Time Rift Feature that we want to iron out before we set them live. I'll update again when I have an ETA.
-M
We have now set the server to require the newest version of the game client in order to play. Preliminary data suggests that the fix to the Facebook loop issue isn't 100% successful, but we do still...
Until we understand what's been taking our server down, we are (understandably, I hope) a little gunshy about doing another server push, even if it's a only a data change. I'll speak with the...
Hi everyone!
As of a few minutes ago, we have set the iOS version of the Time Rift Dungeons update live. Feel free to download it from the app store at your convenience. We intend to implement a...
Once we firmly understand the source of the problem, and have resolved it sufficiently to confidently release the iOS version without causing further problems. Monday (Pacific time) at the earliest. ...
Ok, everyone. Here's where we've landed.
Something is wrong. (duh). We haven't yet been able to diagnose the underlying cause, but we know that something that went out in the Android client we...
Sorry I haven't been super communicative today. The whole team, myself included, is working on figuring out what went wrong. Fact is, I don't have anything to report yet.
-M
Hi Friends,
Obviously we had some server problems overnight - our server team is investigating and as of 9:45am PT has implemented a fix that we think should re-stabilise the game.
Please let...
The Time Rift Dungeons Client Update is now live on Android. It will take a little while to propagate.
The Time Rift will not become available to play until after the iOS version has been live...
Hey all,
You may have noticed a small update was just pushed, this was a hotfix to correct a couple of issues introduced with our previous server push this week.
Fixed an issue where Mummy...
Best we can tell, the new client should also fix the issue levelling talismans - the source of the problem seems to be a data mismatch between the old client and our new server. we are unable to...