View Poll Results: With coming counters, should Primordials be changed at all?

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  • Yes! Bring back a couple of the buffs, anyway.

    20 66.67%
  • No! They will still be good enough, even with these counters.

    7 23.33%
  • It’s only a game! As if I even care anyway! LOLZ

    3 10.00%
Results 1 to 8 of 8
  1. #1
    Senior Member The Educated fool's Avatar
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    Should Primordials be changed Post-Update?

    Opinions have been strong about these talismans... thought this might make for an interesting lil poll.

    EDIT: This was the original question I wanted to ask... had to be edited for space.

    In light of coming counters to Primordial Talisman effects being introduced in the next update, would it make sense to restore some of the effects that were removed from the talismans?
    Last edited by The Educated fool; 06-28-2018 at 09:41 PM.
    EducatedFool-1193

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  2. #2
    Senior Member Amarthir's Avatar
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    I vote returning them to how they were, but only allowing 1 set to be used at a time. Or reducing the buff and debuff time to 1 turn.
    Fearless leader of the Jomsvikings

  3. #3
    Senior Member The Educated fool's Avatar
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    I'm thinking limiting the use of them to one set might be hard for them to implement. Reducing the buff and debuff time to 1 turn though, with the talis restored to the way they were, seems like an excellent suggestion to me!
    EducatedFool-1193

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  4. #4
    Senior Member Stormseye's Avatar
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    I don’t think they could limit how many sets within the programming. I still feel they are a bit too strong. I would suggest let them go back to all buffs and debuffs granted, BUT allow the buff to land on the character who has them equiped and one random ally. Same witb the debuff. It would land on one opponent. Then those who had 3-4 sets would have to play them if they wanted higher buff chances. I feel they ars stronger now without ghost and shroud. The ghost effect often worked in my favor preventing revives, after ghost was removed from the character.

  5. #5
    Glad to see this poll and have voted. I'm sure you're aware of the other thread about this debacle
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  6. #6
    Senior Member The Educated fool's Avatar
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    Quote Originally Posted by Purplepixii View Post
    Glad to see this poll and have voted. I'm sure you're aware of the other thread about this debacle
    Indeed I am! It was the source of the strong opinions that inspired this thread.
    EducatedFool-1193

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  7. #7
    Senior Member edsel's Avatar
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    Restore them to as described by NF originally, there are enough counters like Gunner Lilith and POM Ed that killed my 4 set team. They are intermittent in granting any yellow benefits now and the ones that remain are not nearly effective enough to outweigh the vulnerability for G-Lilith damage if you have 4 yellows on each one of my crew. Besides, the Destiny and Fate talismans are very powerful and they never got so much negative attention. Put these back and let loose the strategy for arena competition instead of making them so weak they are not worth running in multiple sets. Only one set on Prisoner everywhere is getting old fast.

  8. #8
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    Gunner Lilith only does such damage because of Primordial Talismans. Without them her damage is fine.

    They are fine as they are now. Still OP but much better and slightly more balanced than they were before.

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