There's something I've noticed in a couple of places... skills that, on paper, have low-to-middling odds of having an effect, yet seems to always or nearly-always trigger anyway. I dunno if I'm just seeing a possible-if-unlikely statistical aberration, of if maybe they've just been changed at some point and the description left untouched, or something.
Two places I've noticed it is the 'Revenge' Passive - the one that claims to have a 35% chance to attack anyone who hits an ally. Some of the LoL-stages have groups of FIVE Golden Sons equipped with this Passive. And every time I've hit ONE of them, I've gotten 4 counterattacks back. Recently went up against someone who had a Golden Son (Warrior) in their PVP-team, and had the same experience - EVERY attack, without exception, got countered. Thinking back, I literally cannot recall ever seeing it FAIL to trigger. All this despite on-paper odds of just over one-in-three...
Second oddity I've noticed is the Passive Disable effect of the Desert Guardian's basic attack. It claims to have a 50/50 chance, unsharded. I've been using one to round up some Passive Disable missions, though (having had no luck getting any OTHER character with halfway-decent Passive Disable), and... well, same deal. It seems to hit EVERY TIME. I MAY have seen it fail to apply ONCE, thinking back... but I wouldn't swear to it. A bit less unlikely seeing as the supposed odds are 50%, but still, it should've failed a lot more often than that. Many other moves I frequently use, with the same supposed odds, certainly seem able to miss a lot more often...
So, am I just imagining things, or do those moves actually have better odds than they claim? If so, are there others like that? Both of the mentioned characters certainly seem to be a lot more effective in battle than their stats would suggest, and for all I know, I've got another such lion in sheep's clothing stashed somewhere...
EDIT: Umm... nevermind? I just noticed that the Desert Guardian's basic attack has straight-up guaranteed Passive Disable. I could've SWORN it used to say 50%, but maybe I'm misremembering... and as for the Revenge-passive, it seems to be behaving properly on a closer examination. Maybe I was just failing to account for multi-hit attacks giving them a lot more chances to trigger or something. Really wish there was an outright 'Delete post' option on this board...