This makes little sense to me....
I fight a PvP battle... Characters were nothing out of the ordinary, G Lilith, Cyborg, Horus, M Lilith... beaten that set up a great deal... but... I lose.. no big deal clearly the Ai was giving the boost it gives.
Fight the same team again... and lose again. Pretty rare for me, but not impossible.
So the 3rd time in I check relics....
That team had MAYBE 4 relics.. global health around level 7 and then global ATK and Mag at level 2.. and then typically class HP at about level 4-6. That was it.. not a great many relics.... But compare that to my relics.. full HP global and class, level 4 or better for everything else, level 10 Fury...
Theoretically the relics I have should have made quick work of that team in all 3 instances. So then how are relics calculated??? Is THAT the AI Boost? That sometimes the AI merely ignores relics or boosts relics that are NOT present??? There's no reason whatsoever I would lose to that team twice (I won the 3rd battle). I had at least 100% more HP per character via relics. I had at least a 40% or better boost to all other stats.... so why was it not a quick battle?
Note that even after killing the M Lilith that team was more resilient that it should have been and it wasn't due to the Eternity talismans clearly on Horus.