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  1. #11
    Senior Member Yup's Avatar
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    Okay so I was right... Cleanse traditionally does not cleanse silver buffs. This talisman set is special because it will clear silver buffs upon death, but that really has nothing to do with Cleanse specifically. is that correct?
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  2. #12
    Member Stranger's Avatar
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    You're finaly right, Yup. Now it's totally clear.
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  3. #13
    Senior Member scott-5496's Avatar
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    Quote Originally Posted by Kaz_LOTB View Post
    To clarify, it only cleanses silver effects "Upon Death". So something like Icarus or a Golden Son would be likely candidates to use it.

    -Kaz
    OK, so on first two turns it cleanses red effects only - so passive/stun/freeze/passive disable and the like - but not Perfect Coruption/Seal for example (i.e. silver effects)? If so then not a major game changer I don't think but useful nonetheless - especially against stun/freeze teams or Prisoner's passive disable.
    Missing the following characters (well the ones I want!):

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  4. #14
    Senior Member Stormseye's Avatar
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    You want to turn the Arena on its ear, change the Cleanse ability game wide to also remove silver buffs. That will shake up some builds.
    ...When all you see can only bring you sadness...

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  5. #15
    Developer Kaz_LOTB's Avatar
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    Quote Originally Posted by Stormseye View Post
    You want to turn the Arena on its ear, change the Cleanse ability game wide to also remove silver buffs. That will shake up some builds.
    That would make the cleanse status effect itself a bit too powerful, BUT we are looking at improvements to both Immunity and Serenity Talismans for future tuning updates. Something along the lines of Immunity vs all Silver Effects for the wearer of the Serenity Talismans, etc.

    -Kaz

  6. #16
    Senior Member Stormseye's Avatar
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    Kaz,

    Thanks for the info and insight.


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    ...When all you see can only bring you sadness...

    ...no Brave New World...no Brave New World...

    The LAST player in the top end to get Primordials (TM)

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  7. #17
    Senior Member Yup's Avatar
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    Quote Originally Posted by Kaz_LOTB View Post
    looking at improvements to both Immunity
    Hopefully something like PI not preventing the removal/theft of Endure and Invincibility and maybe Immortality (blue). So PI prevents theft of all status boosts, but not (blue) life boosts.. That would allow things like Counter, ATK up, Class Adv, D up, etc to still be unremovable/un-stealable. That would be nice. And would certainly shorten the time some matches take now. I hate teams with Osiris if he has a chance to cast his power move or Horus....... everyone with PI and endure... PI has to be removed before Endure can be removed (or permadeath applied). Match outcomes are generally the same.. but they take 5 times longer.

    The PI vs Endure thing is not really an issue when it's on ONE character (e.g. the earlier discussions about PI, Endure, and G Valkyrie) ... but when the entire team get it, it is just nothing but annoying and time consuming.

    (And please still fix Asset and her ally killing! )
    Last edited by Yup; 09-17-2018 at 07:56 PM.
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  8. #18
    Senior Member Olevipoeg's Avatar
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    Serenity talismans could be very useful to grind NotB madness on auto. Putting the set on the Gunner Golden Sun and the Beast Fury is neutralized.
    Last edited by Olevipoeg; 09-18-2018 at 05:21 AM.
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  9. #19
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    I got it to play around. First match was vs a team with Prisoner which disabled the cleanse portion Was this the intent because Prisoner typically doesn't disable the tailsman effects.

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