I have to admit the sacrifice event was great and cleared out a lot of my inventory - but I got a lot of useful stuff as well. Greatest event ever - by far! But now I need to wait for sentinel LOL to get 1* green evo shards because I can't upgrade my last blocker - a sentinel Dog of War who btw can wear Eternal talismans.
Despite the bugs I really like Gauntlet as it forces you to think outside the box. Arena is mostly a brainless bashing with a good portion of luck involved.
Gauntlet is great and the costs are OK since we have 2 weeks time plus you get enough SoW sacrificing common souls.
Of course you need a deep roster and the rare talismans plus Relics help - but if you do the fun begins. I think I enjoy the building of a counter team with allies I normally never use more than the actual fight.
I want to share a few things to help others:
1. Check every single char what talismans she / he could wear - that includes 1* and 2*. A gunner worm can carry Primordeals! So does the gunner Golem I already used both. The Gunner Undead Hunter can carry Eternal talismans!
2. Those harpys (green, red, blue) are incredible useful against stunner teams. So is the With Doctor or some Hellraisers.
3. If you have valor talismans the 1* Pharao Sun Spirit is great help with his healing abilities plus he strips away golden buffs!
4. Check again for blockers - there are more in the game than you think. Yellow pumpkin is the latest blocker.
5. Try not to go all in. It's OK to bring a weaker ally if she / he can help with a set of the good talismans - I mainly go for Power, Eternal, Valor, Oracle. I haven't used the red heart yet but even that could wear Valor talismans to strip off some of those pesky golden buffs. If you have one real hitter the other three can be support. Wolf Cultist can wear Valor, Cultist Cleric can carry Eternal ... have a good look.
6. While planning the counter team already make up a strategy how to tear the enemy apart. Don't rush into fights - think about them. Plan for the worst case scenario not the best case. Always plan you go 2nd and how to turn the table. Some cleaners with Angel talismans are incredible useful. The sequence on taking the enemy down really is important.
7. There is no need to shard every ally fully. Sometimes all you need is that "Effect Chance +25%" and that will be support enough.
8. Got a Warlord (Trooper souls)? He can decide a battle really quick. You need a Power generator and his power move will put Ghost on an enemy. Now find somebody who can remove yellow buffs (remove not steal!) or maybe you have valor talismans that will do nice. That is an instant kill and the enemy is down to 3 maybe just lost the most valuable character. Works awesome against Blue Lilith with Destiny.
Any criticism? Yes - swapping talismans is an absolute pain in the butt. And you need to swap them all the time because in fact it is the talismans that win Gauntlet fights on the long run and not so much the allies. To give newer players a fair chance as well I really hope the devs make those very "must have" talismans available in a manner that also dediated players without deep pockets can participate,
And T-Man - I watched that run of you to 78/79 - highly impressive. Everyone else over 70 wins (I am on 68 right now) - also highly impressive because there is some real thinking and strategy behind (and possibly sometimes a bit of luck that everyone needs once in a while). Not sure if I can stay in the top 10 as I am running out of 5* allies and there are some really good players lurking ...
Screw PVP - long live Gauntlet!
(and there was a Night City promised or at least a continuing story after the tour is finished ... well ...)
Thanks to the devs to make the fights hard but not unfair or impossible (unrealistic talisman setups ... because you cannot plan for a Beast Eddie with Primordeals ...)