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  1. #31
    Developer Kaz_LOTB's Avatar
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    Sep 2016
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    We were exploring the idea of "Cosmic Talismans", which are neutral and can go into any slot. The main issue holding that up is currently there is a limitation of only being able to display up to 3 set effects for talisman slots, so that prevents them from being anything other than stat boosts atm.

    We'll continue to look at it and see what we can do without reworking the interface in the short term, but ideally we'd want to have these talismans provide a little more than just stats.

    Thanks for the feedback and ideas though. They'll be taken into consideration with the continued development of that feature.

    -Kaz

  2. #32
    Senior Member edsel's Avatar
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    May 2017
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    Android
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    Hey Kaz, any way to lock groups of talisman sets so they can be moved as a unit from character to character. Like make all 6 primordial move off and on with 1 click instead of 6? Right now doing each talisman individually is arduous in this required action for Gauntlet.

  3. #33
    Developer Kaz_LOTB's Avatar
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    Sep 2016
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    Quote Originally Posted by edsel View Post
    Hey Kaz, any way to lock groups of talisman sets so they can be moved as a unit from character to character. Like make all 6 primordial move off and on with 1 click instead of 6? Right now doing each talisman individually is arduous in this required action for Gauntlet.
    We have also been working on a feature like that, but it will be a little while before it floats to the top of the feature priority list.

    -Kaz

  4. #34
    Senior Member Caretaker's Avatar
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    Dec 2016
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    Zagreb, Croatia
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    New imaginary inexistent talisman.
    Reason: why not, since we're already throwing ideas
    Inspiration: toilet
    Name: merge talisman (passive ability 'merge')
    Requirements: 8 set talis (12,16), 2x4 (3x4,4x4 in respect) to be precise
    Description: 2 (all) toons equipped with full set (4 talis) are merged at the start of the battle. 'Merged' toons have identical stats composed of sum of particular stats of equipped toons. Also, merged toons possess each others 'present time' skills (idk where those buttons would stand).

    Talis type: magus
    Subtype: sorcery
    Why so? Well it is some sort of dark magic sorcery, so it makes sense

    For example, 'merge' mummy Ed with the Clairvoyant Finally, you can ignore all this crap

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