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  1. #21
    Senior Member
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    Missouri, USA.
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    An option would have a 2 set talisman randomly block extra turn as a passive, that way it would it would only be a chance to block extra turns. This way it would be a gamble to use these talisman. If it is a passive talisman limit it to to X number or turns.

    A second option could be to inflict extra turn block on perfect hits. Maybe make it a four set talisman to make it a more specific talisman/ toon option.

    There can be many other options, but try not to make it to OP as with other talisman.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  2. #22
    Junior Member CamiloEgea's Avatar
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    Aug 2017
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    Bogotá, Colombia, Málaga, Spain
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    There’s another way to solve this issue, and it is limiting the number of extra turns to one or two max.

  3. #23
    Senior Member Yup's Avatar
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    Quote Originally Posted by Caretaker View Post
    Mr. Yup,
    I have to endorse you for the attitude in this post. I'm actually pleasantly surprised. (Even though it came from yupism - yes there is a word for it ) you've controlled your emotions, considered the problem and gave a plausible proposal towards the solution. If you'd repeat that process every time before posting you'd have a potential to greatly contribute to this forum and the game and make it a cleaner and better place.
    Such arrogance! Your condescension is noted and you are free to keep it to yourself, bub. Or, are you asking me how I think you should behave?? That can't be it, because clearly you think you know everything.
    -----------------------------
    CLANLESS
    -----------------------------
    All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
    -----------------------------

  4. #24
    Senior Member Caretaker's Avatar
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    Dec 2016
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    Zagreb, Croatia
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    Truth is I like being moderately arrogant. And I am sorry I was wrong...
    But, the point is that you have a potentially good idea there though.

  5. #25
    Banned
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    Aug 2016
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    439
    I think that those talismans already exist and the defence-teams becomes them additionally applied :-)

  6. #26
    Senior Member scott-5496's Avatar
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    Scotland
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    I'd like to see a few more decent two set tallies - not bothered what but just to give more options for characters geared to 3 two-sets. An idea I also like is to have colourless tallies - likely two sets as well to not make them to crazy....might break the game though as it could get out of hand if they were near to OP - I guess be careful what you make them but that would be a valuable set to have I think....pretty sure these will come at some point like the colourless shards etc...but maybe not!
    "We oil the jaws of the war machine and feed it with our babies" - Two Minutes to Midnight - Powerslave

    scott-5496

  7. #27
    Senior Member MetalKing's Avatar
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    May 2017
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    Android
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    Single talisman ideas:
    I you are like me, you have that character with a set of nice talismans and then one odd slot with a lone and almost useless single talisman of another color filling a required slot. It's not really doing anything except for stats. I propose a new type of talisman. One of each color that would provide a single benefit similar to what sets do except much more limited in scope. If we want to take it a little further you could have these single talismans have synergy with colors they are not usually found with such as works with a talisman that they normally have class advantage against. For example you have one slot with an assassin talisman and one slot with a gunner talisman and they provide additional benefits together. Finally, perhaps they could add a multicolored talisman that works in all slots. They already have multicolor shards. Post what talisman ideas you may have. I posted this here for discussion.

  8. #28
    Senior Member
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    Sep 2016
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    Germany
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    The first idea that comes to mind would be a one-shot talisman that gives a single buff or ability as a skill that can only be used once. Add 2 energy instantly. Get a one-off heal for a character of your choice for 25% of max health. Charge for all damage types. The possibilities are limitless, but I think it would be considerable effort to implement one-shot skills that cannot be triggered after first use.

    Another option would be some minor buffs with a limited duration, or some low-chance abilities (like 10% chance for heal on perfect hits).

  9. #29
    Senior Member Nifelheim's Avatar
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    Jul 2016
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    Unrelated, i like the idea of a Talisman that only 1 is needed, but can stack. For example, attack/health boost 10%, set of 6, 60%. can help with when you have an odd slot with nothing to pair/complete set.

  10. #30
    Senior Member zamasu's Avatar
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    Jul 2016
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    479
    Different sets of colorless Talismans that will fit in any slot not matter the slot color.

    This can also be implemented with all the already released talismans, just create a new subset of them, colorless. This will make things more interesting....

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