
Originally Posted by
Stormseye
I have to say that the difficulty is quite welcome. I lost the second fight on normal and was initially taken aback. I spend at least 700 ironite on lost battles to make sure my troopers did not get cheated and two large SoT refills to get me through all levels.
The challenges are fun-strating and some required me to play them at least 5 times just to get the prerequisites done. The most difficult for me was "Use 10 Power abilites". This was due mainly to not having enough time because I was killing too fast. I ended up using Clansman/Gunner Lillith with Energy talismans/Magus CoTD with Energy Talismans to get my power up every round and chain Sacred Heart and even then sometimes I barely hit 10.
Prisoner is a big help when dealing with most of the Hellraisers and anyone that can Silence seems to help prevent the Derby Girls from ruining your day.
There is so much good coming from this update, from the smoothness of the update to the vast array of new Allies at all star levels to the much needed changes in the Arena. The Queen's Guard for instance has a basic attack passive called "Wake" that will wake any ally who is affected by sleep/perfect sleep. In addition he has an 35%(60% full shard) chance to cleanse all allies of silver effects and 25%(50% full shard) to stun. Not too bad for a 3*.
I still have plenty of challenges to complete and time to do them. Even though I have beaten every level with full skulls, I am far from being bored with the new content. The animations of the Derby Girls is my favorite. The backwards skating after attack is so cool with the flame trails. I know some people are having difficulty but think about when BNW came out and how hard Madness NOtb was when you first attempted it.