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Autoplay targeting equivalent to opponent
Hi,
I was always wondering why the logic for selecting the targets dynamically (as the computer does) is not applied to the player's team when running on auto?
The logic is already there, it would just have to be applied for both teams, but instead, the player's team is always aiming at the opposing Eddie and then working its way from left to right.
Yes, this would make PVE easier, so what?
This would be a small change, unless the code is severely screwed up of course.
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