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  1. #21
    Senior Member Knut-3112's Avatar
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    For autofarming madness I use:
    Doomsday Eddie - Shadow
    Killer Prime - Shadow
    Desert Marauder - Steel, Invisibility
    Prisoner - Primordials

    Opponents get devastated in under a minute.

    @yup, in my case it happened on Hard, farming madness now and it works fine.

  2. #22
    Senior Member
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    Missouri, USA.
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    I dont have fortune or sustaining talisman, but Stormseye sentinal team works. On manual it takes about 5 minutes to complete the battle.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  3. #23
    Senior Member
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    Quote Originally Posted by Knut-3112 View Post
    For autofarming madness I use:
    Doomsday Eddie - Shadow
    Killer Prime - Shadow
    Desert Marauder - Steel, Invisibility
    Prisoner - Primordials

    Opponents get devastated in under a minute.

    @yup, in my case it happened on Hard, farming madness now and it works fine.
    Thanks for that ... works great ... but my team needs 1:30 on average ... still more than twice as fast as my first team

    Update: it's fast but got defeated twice ... so switched back to the 100% team
    Last edited by hold; 01-29-2019 at 01:20 PM.
    On the day you get your most wanted 5* character -> don't play the lottery! Your luck is exhausted.

  4. #24
    Senior Member kgk56's Avatar
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    auto madness
    - FFE
    - Killer Prime
    - Gunner Banshee
    - Charlotte
    1:05
    Actual Champion : Mystic Flame

    Only missing :


    kgk56-6386

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    👹 The Mofo Cult 👹
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  5. #25
    Senior Member
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    Quote Originally Posted by kgk56 View Post
    auto madness
    - FFE
    - Killer Prime
    - Gunner Banshee
    - Charlotte
    1:05
    that one is awesome ... works like clockwork and seems to be really reliable plus very fast ...
    On the day you get your most wanted 5* character -> don't play the lottery! Your luck is exhausted.

  6. #26
    Senior Member Shaolin85london's Avatar
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    Name:  Screenshot_20190129-140859_Legacy.jpg
Views: 598
Size:  457.6 KB7Name:  Screenshot_20190129-140859_Legacy.jpg
Views: 598
Size:  457.6 KB

    Sometimes goes on a loss tho, guess something needs to be change..

  7. #27
    Senior Member Nicko's Avatar
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    Quote Originally Posted by Waffen View Post
    Ok, so a raw math without taking into account the ironite we get from each dungeon run on madness looks somewhat like this:
    Note: this is based on just 1 mega SOT refill and I was farming on madnessmode.


    Total ferryman Frags needed: 750
    Free Frags from achievements: ~ 200 (16 souls from achievements and first completion gives some for each mode)
    Missing frags needed: 550 = 55 shadow souls
    55 shadow souls from store = ~14000 wicker man fragments (10 souls @ 2500 frags)
    Frags earned with 1 mega refil: 500
    No of runs with 1 mega refill: ~50
    Mega refills needed: 500 frags @ 1 mega refil for 14000 frags = 28 mega refils
    Ironite required: 28 * 150 = 4200 ironite
    Time to earn those frags: 1:30 secs each run * 1400 = 35 hours (40 hours if you include loading screens etc.)
    Yeah, this is kind of crazy - it’s basically selling them for Ironite but making it a pain in the process - though this IS a game - so tough to complain about a reward based on playing

    At the same time, it’s potentially not QUITE as bad as your calculation.

    I’m using DDE, Killer Prime, (Both with Fate), Gunner Banshee, and Musashi (Primordial). Both Musashi and Banshee remove that pesky Invincibility from Shadow WME and this team finishes consistently under a minute. Best time is 31 seconds.

    I’ve also seen a number of 18 frag drops. They’re not common, but at least they’ll make a small dent in the number of runs needed.
    Last edited by Nicko; 01-29-2019 at 02:25 PM.
    Nicko-0517

  8. #28
    Senior Member Waffen's Avatar
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    Quote Originally Posted by Nicko View Post
    Yeah, this is kind of crazy - it’s basically selling them for Ironite but making it a pain in the process - though this IS a game - so tough to complain about a reward based on playing

    At the same time, it’s potentially not QUITE as bad as your calculation.

    I’m using DDE, Killer Prime, (Both with Fate), Gunner Banshee, and Musashi (Primordial). Both Musashi and Banshee remove that pesky Invincibility from Shadow WME and this team finishes consistently under a minute. Best time is 31 seconds.

    I’ve also seen a number of 18 frag drops. They’re not common, but at least they’ll make a small dent in the number of runs needed.

    I agree, my calculations are not quite accurate. But I just want to give a rough projection of what it may look like.
    As for as ironite, taking ironite returns from farming and free SOT over the span of 6 days, my guess is the average ironite required to unlock ferryman would be somewhere around 3000 ironite.

    But the average time spend farming the dungeon, I still think it’s close to 35 hours.
    It may be slightly less for you depending on your relics and the team setup. But most players can’t finish a run in less than a minute due to lack of relics, toons and talismans.

    But whatever it may end up being, ferryman is worth every last ironite spent. At least until they nerf them.
    ..................................................

    Waffen-7837

    I play all my troopers everyday!!

  9. #29
    Senior Member kgk56's Avatar
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    So far, 3 Oracle, some rare souls, some FC and Wickerman Eddie with 5000 frags ... still hunting the Ferryman
    Last edited by kgk56; 01-30-2019 at 09:50 AM.
    Actual Champion : Mystic Flame

    Only missing :


    kgk56-6386

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    👹 The Mofo Cult 👹
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  10. #30
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    for auto i use:
    BBE
    ICARUS
    DESERT GUARDIAN
    ELF OF THE DAMNED

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