Page 1 of 4 123 ... LastLast
Results 1 to 10 of 31
  1. #1
    Senior Member SinGularity-8786's Avatar
    Join Date
    Feb 2019
    Location
    Hamburg, Germany
    OS
    Android
    Posts
    352

    instantly triggered doom

    hi. the last days i more and more saw doom instantly triggered in first turn.
    f.a. ferryman casts ist doom on me. other toons doing their move. and then doom is triggered (all at the same turn of Opponent)
    i dont see the mechanic behind it. anyone an idea?

  2. #2
    Senior Member HeadOnFire's Avatar
    Join Date
    Aug 2017
    OS
    Android
    Posts
    138
    Abilities that increase the duration of negative effects will instead decrease the duration of doom and time bomb. Did you notice if debuff-extending attacks were being used?
    Where I go, I do not know
    I only know the place I've been
    Like the eagle and the dove, flying so high on wings above
    When all you see can only bring you sadness
    Tell me what you can hear and then tell me what you see
    Everybody has a different way to view the world
    Somewhere there's someone dying in a foreign land
    Meanwhile the world is crying, "stupidity of man!"
    You tell me you're an unbeliever
    Spiritualist?
    Well me, I'm neither

  3. #3
    Senior Member Stormseye's Avatar
    Join Date
    Jul 2016
    Location
    Austin, Texas
    OS
    iOS
    Posts
    1,106
    Recorded this myself and had to look but I guess thatbis why the Doom triggered first round. That will be nasty going forward for all Ferryman owners. Inspiriation Talismans are the cause.
    Last edited by Stormseye; 03-30-2019 at 11:51 AM.

  4. #4
    Senior Member SinGularity-8786's Avatar
    Join Date
    Feb 2019
    Location
    Hamburg, Germany
    OS
    Android
    Posts
    352
    Looks like you are right.

    But Inspiration Talisman says:
    45% Chance to extend the Duration of beneficial effects on self by 2 turns on perfect attacks. Lower the Duration of beneficial effects on the enemy by 1 turn with each attack.

    i wouldn't call doom a beneficial effect…
    Last edited by SinGularity-8786; 03-30-2019 at 05:55 PM.

  5. #5
    Senior Member wipp's Avatar
    Join Date
    Jun 2017
    OS
    Android
    Posts
    453
    You sure stormeye? This does not seem like a talsmin doing this. I think its a bug since the update. Ferryman casts doom and your screwed first round

  6. #6
    Senior Member
    Join Date
    Oct 2016
    OS
    Android
    Posts
    724
    This has happened since Ferryman was launched and it seems to be caused by inspiration talismans on KP. Will try to take pictures of talismans on opponents.
    To avoid you can use Astra or Charlotte.

  7. #7
    Senior Member SinGularity-8786's Avatar
    Join Date
    Feb 2019
    Location
    Hamburg, Germany
    OS
    Android
    Posts
    352
    Stormseye is right. Inspiration Talismans treat Doom like a beneficial effect and reduces it's duration by one. This makes ferryman's and ffe's Doom an instant kill at turn change.

  8. #8
    Senior Member Esquatcho's Avatar
    Join Date
    Sep 2016
    OS
    iOS
    Posts
    1,292
    Crazy, it shouldnt be a beneficial effect!

    This one sounds like the bug that makes Max HP be considered a 'heal' when crave is applied. Kept having half my team die instantaneously 1st turn against those little assassin demons in BNW before I realised it was Charlotte causing it!
    Gringo-4930
    MOFO

    Currently grinding for:
    Odin(s) - Freya - Scrooge (Slauki) Ed / Moar Yggs

  9. #9
    Senior Member kgk56's Avatar
    Join Date
    Aug 2018
    Location
    France
    OS
    Android
    Posts
    521
    KP & Magus Lilith can trigger Doom
    Actual Champion : Mystic Flame

    Only missing :


    kgk56-6386

    _____________| CLAN |______________

    👹 The Mofo Cult 👹
    __________________________________

  10. #10
    Senior Member SinGularity-8786's Avatar
    Join Date
    Feb 2019
    Location
    Hamburg, Germany
    OS
    Android
    Posts
    352
    The effect is:
    Ferryman casting it's aoe doom with 2 turn duration (or ffe with single target 2 turn doom). Another toon eqipped with Inspiration Talisman hits doomed and reduces the Duration to 1 turn. The result is an undefendable death by doom when turn changes to your turn. Up to full team wipe when inspiration equipped to aoe hitter.

    Kaz_LotB: "It is intended that it decreases the duration of Time Bombs and Doom effects, so this will make them trigger sooner. I'll pass this feedback on to the team."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •