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  1. #21
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    Quote Originally Posted by Beddie View Post
    So no one is pointing out the BS that is being able to get ONE of the pick your own 5* Eddie or Two of the 4*
    you mean how there's a total of 1200 fragments for completing the challenges, and the 5star eddies are 700, and the 4star are 500 ?

  2. #22
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    For the last few weeks I am running mainly troopers ... or go Gauntlet SS and that's it. I am not even trying anymore and every new event seems to proof my point.

    I took one of my strongest teams to madness and it took me 14 minutes to beat the level. Sounds like a good fight? No it was not because I have no f*cking clue what the hell is going on anymore. Teams on both sides from almost death recover to full health because of hell knows why and what talisman / bug combination triggered it.

    Yeah it might be me but I really lost the plot completely what does what and why everything seems to heal itself to full health if the other team farts.

    I think I won the madness fight in the end because I was consistently bashing on the weakest link on the other team while they seemed to prefer hitting my Ferryman (plus the Vipers on Charlotte). What a shitshow - did not enjoy that at all. It has nothing to do with strategy or planning anymore. I think I skip chasing the rewards for madness.

    Really good talismans are a liability now and I will certainly not dish out 500 ironite to get a last one of a set. I won't simply have the set in this case because it will be obsolete in a few weeks anyways.

    Running my troopers has become a habit and that's fine. The new announcements do sound all very shiny but the most needed area seems to be left alone: balance.

    Take Gauntlet: Loved it in the beginning and after a few weeks the bouncer team at the beginning of SSS is just ridiculous. These days I try it once or maximum twice and always take my strongest teams in that fight. If I loose - I wait for the reset and stack SoW. The devs don't want me to give a fair game here? I do them the courtesy of not playing it.
    On the day you get your most wanted 5* character -> don't play the lottery! Your luck is exhausted.

  3. #23
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    waiting for best gunner team for madness

  4. #24
    Senior Member mikmar's Avatar
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    Quote Originally Posted by Ip4 View Post
    waiting for best gunner team for madness
    There's no auto team.
    Anyway I Tried with:
    Hallowed Eddie (valor)
    Angel Eddie (Zone and green sustain)
    Cyborg Eddie (Primordials or banner - immunity)
    Prisoner (primordial)
    Banshee (radiant - green sustain)
    Yellow Shinobi (warlord - immunity - green advantage)

    But someone killed on first turn the prisoner with permadeath, so I won the stage, but without prisoner.
    I think it's good to have 3 Eddies (Hallowed, Angel and Cyborg) to switch just in case ...

    Someone have a better team tha survives with all the characters ??
    Last edited by mikmar; 05-12-2019 at 10:25 AM.
    game-id: IronMik-8041

  5. #25
    Senior Member Esquatcho's Avatar
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    Got nothing for auto madness gunner. Yet to give it a chop.

    For Hard I did it auto easily with:
    Bass - enduring, advantage, cosmic
    Madame - oracle
    Blue lilith - destiny, advantage
    Alchemist - angel, immortal

    For auto madness, its not great but it works:
    Gambler - labyrinth
    Charlotte - viper
    Alchemist - angel, immortal
    KP - sustaining, trap, immunity
    Gringo-4930

    Currently grinding for:
    Van Helsing - Dark Lilith - Pharaoh Dog King - Werewolf - Minotaur - LoL - Krampus / Celestial

  6. #26
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    For auto hard i Used
    Carriage rider with oracle
    Ferryman
    Corrupt rescuer
    Lilith with Fortune and imunity.
    CR can be changed for what ever you want.
    Playtime is round about 1min and 20sec.
    Really important is the fury which remove all buffs and transform them into weaknesses. And lilith keeps him alive

  7. #27
    Senior Member URock's Avatar
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    Pro event: we can get an Eddie 100% safe
    Con event: impossible to get a full set of talismans because of difficulty level and noob (or money making?) development (Tomb Talisman)

    I tried the madness level (not the gunner only!) and failed because of this stupid overpowered enemies. I skip this level and do only the 400 needed battles to get my Virtual XI Eddie. I don't waste my time on 14 minutes battles...
    Agree with @hold https://forum.ironmaidenlegacy.com/s...ll=1#post98543
    URock-8461
    Clan: CeasarsLegion

  8. #28
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    for Iron Maiden Eddie need easy+hard+400 battles...

  9. #29
    Senior Member WickermanBR's Avatar
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    Level madness really is pulled out this time...

    My gunner team for madness:
    Doomsday eddie: labyrinth;
    lilith: life / sustaining / inspiration;
    Osiris: energy / dominance;
    Prisoner: primordials ...

    Working very well in autoplay* right up to the boss wave, them it has to be manual.

    *all standard relics at max.

    Honestly, sometimes it goes, sometimes not, autoplay is not collaborating, my team seems a little dumb sometimes ...
    any light isso welcome, this dungeon is very difficult.
    ...................

    Feel like i've been here before

    Wickerman-7654

  10. #30
    Senior Member Esquatcho's Avatar
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    OK, so am going to post some musings for things to try here based on deathbats character effect sheet. Just brainstorming down here and will then go and check later.

    Removing/blocking beneficial effects is pretty important for any sort of auto-madness, so looking at the options:
    block: gangland eddie, convict, possesed mine
    remove: aces, DDE, nav eddies, banshee (p), redan, demon spawn
    steal: cyborg, hallowed, lilith, trickster, cyborg bird

    Just I/PI: gangland, hallowed & IME & Derby demon

    remove/steal goldens: DDE/Krampus/Trickster

    Hmm, trickster in here a fair bit....

    Im thinking:
    Hallowed - viper
    anubis - ???
    Convict - angel / immortal
    prisoner - primordials

    Maybe try osiris in there somewhere....

    I wish I had the gunner banshee or redan....

    Edit: First test with hallowed, lilith, prisoner & osiris worked OK on manual.... used thief and dominance on hallowed to get echo and ascension more often tho....
    Edit2: OK need better doom protection on auto. Anubis might be needed.... Which is a shame as lilith+osiris PI is pretty handy...
    Edit3: OK with careful selection can get past doomies on auto, but then get smashed by the alex round....

    Manualy 15 times it is I think!

    Quote Originally Posted by WickermanBR View Post
    Doomsday eddie: labyrinth;
    lilith: life / sustaining / inspiration;
    Osiris: energy / dominance;
    Prisoner: primordials ...
    Ooh, doomsday with labyrinth! Maybe I just have to grind out hard until I get the DDE and then I can finally finish the madness challenge!
    Last edited by Esquatcho; 05-12-2019 at 12:10 PM.
    Gringo-4930

    Currently grinding for:
    Van Helsing - Dark Lilith - Pharaoh Dog King - Werewolf - Minotaur - LoL - Krampus / Celestial

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