Here's my current Madness autofarm team:
Angel Eddie: Light, Cosmic
Killer Prime: Immunity, Sustaining, Warlord
The Ferryman: Immortal, Hex
The Madam: Alchemy, Cosmic
Small sample size so far, but it appears to be about 2min per run.
Here's my current Madness autofarm team:
Angel Eddie: Light, Cosmic
Killer Prime: Immunity, Sustaining, Warlord
The Ferryman: Immortal, Hex
The Madam: Alchemy, Cosmic
Small sample size so far, but it appears to be about 2min per run.
Madness Magus.... (Can auto without issue.... but is much faster manual for 15 runs)
Crusader (true damager)
M Derby Demon (Physical Damager)
Ferryman (Random Damager - Buff remover - Doom)
Madam (to clear buffs on enemies)
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Madness Auto (average 1min)
Gambler
A Hierophant
Musashi (Alchemy)
Killer Prime
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Devs.. I appreciate the colorless rune drops in this grind event. Thank you for considering that.
There are some visual errors.. iOS....
Sometimes enemies don't actually go away and will show up as "phantoms" still standing there even though you can't hit them. This was much more prevalent running an all Magus team.
There's a "layering" bug. . The player character on the right has the health bar and buffs *under* the enemy health bar and buffs on the left.
Also the angle of the dungeon is too great. I can't even see the leftmost enemy because the player character on the right blocks it almost entirely.
None of these issues seem to actually effect game play, but they are clear errors in the visuals.
Last edited by Yup; 06-05-2019 at 06:37 AM.
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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as i read in the title "earn bomber boy fragments", i instantly thought of the LOL Magus Bomber Boy Event.
But well, a dungeon to get me to complete my third primordial set is ok.
To the new characters:
I like the idea of "old" characters getting a new version.
In my souls from clearing lv normal and hard i got the gunner pyro, but haven't checked by now what he does.
The alternative corrupt general looks good.
And the alternative aces high... a new/old eddie.
Haven't seen the moves of the magus pyro yet.
i had nearly all characters (all devices combined, some sacrificed), only missing:
2019 Eddie Guy Farks Eddie, Wicker Toon Awaken The Pilgrim, Wicker toon Awaken, Valhalla Maiden Fallen Icarus Eddie, Lone Star Eddie Magma Beast Ed
main: satani-7954 - Life after Death Ed
second: satani11ce-5461 - Where the Eagles Dare Ed
mobile: satani666-5224 -Thor Ed
Obviously, very little time went into actually testing the new dungeon...
camera angle too low-hard to see the enemy characters; waves being finished with enemies still standing; targeting the second near side enemy results in the target circle moving one enemy further once you initiate the attack; targeting the first near side enemy results in your character “laying down” and performing his attack animation vertically...
As Yup said, it’s nothing game changing and only visual. but it still proves that no QA has been done by the devs.
odds, that you will pull at least 1 highlight after opening x souls:
5*
Expected number of Souls: 63
Souls: 5, chance: 7.79%
Souls: 10, chance: 14.98%
Souls: 25, chance: 33.35%
Souls: 50, chance: 55.58%
Souls: 75, chance: 70.39%
4*
Expected number of Souls: 19
Souls: 5, chance: 24.1%
Souls: 10, chance: 42.39%
Souls: 25, chance: 74.81%
Souls: 50, chance: 93.65%
Souls: 75, chance: 98.4%
compared to previous events, this event soul has odds that are about as double as high as previous event souls.
Liu-5868
from a world of magma to a cold rock face,
the ascent of madness and the human race
This event reminds me a lot of the Ferryman grind, which was one of my favorite events ever. The new Aces Bomber and (especially) Corrupt General look great.
Other than the initial runs on each difficulty, I've only run Madness. Below are some estimates based on what I've seen so far, specific to Madness.
1300 (exactly) frags in 110 runs = 11.8 frags per run
I'll assume 14 runs per SoT refill, including natural accumulation plus drops.
So, 165 frags per SoT refill.
We need 2500 frags for a 10-pack of souls.
So, about 15 SoT refills or 450 ironite for a 10-pack . . . Half the cost of buying the 10-pack directly with ironite, plus you get all the other loot (including some ironite to offset the 450 cost).
It seems worth it to go all in on this one . . .
Last edited by druid138; 06-05-2019 at 07:19 AM.
druid138-6195
Sunrise Senjutsu Eddie
Pity me none
at the gates of our hell
Also, we've now seen an alternative Fury-less Eddie for every class except Assassin. I'm really hoping for an alternative Beast Eddie next month to coincide with the Tour kickoff.
druid138-6195
Sunrise Senjutsu Eddie
Pity me none
at the gates of our hell
Devs, thanks for the awesome dungeon, as well as the themed story that came with it!! This time people have the chance to spend ironite to collect souls and goodies, and if you have enough may be you can get the new characters. Thanks for this event. However, most of us will not earn a character who may turn to be an arena game changer. I mean we can now clearly see the tactic behind this. We earn so hard talismans like viper and labyrinith and after a month you one shot us with an exclusive chance character that renders them obsolete. Well, to me this is really low, but hey, who cares?The meta on this game turns to be a wild goose chase and I personally cannot support that for various reasons.
The only thing i can say about this Event is after playing this dungeon, that the environment looks AWESOME!!!
Your Artists are doing a very nice job! <3
Edit: For the Class specific runs for the Event Achievements it would be nice to get after so many months a class restricted Auto-Replay.., i mean.., i don't know a lot of programming, but this code can't be that hard?
Last edited by Symbiote; 06-05-2019 at 09:34 AM.
"If you don't want to listen, find out the hard way."
But if everyone's gone it's too late...
I got the corrupt feldmarschall after just 3 event souls. First event character since day one! Looks awesome