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  1. #31
    Senior Member Stormseye's Avatar
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    And just like that, the reign of Prisoner Terror was over....

    https://forum.ironmaidenlegacy.com/s...x-June-21-2019
    ...When all you see can only bring you sadness...

    ...no Brave New World...no Brave New World...

    The LAST player in the top end to get Primordials (TM)

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    stormseye-8121

  2. #32
    Senior Member Olevipoeg's Avatar
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    Tested against Prisoner. Works now. Even when you lose coin toss. Prisoner terror will be replaced by Ferryman Terror.
    Last edited by Olevipoeg; 06-21-2019 at 07:05 PM.
    Olevipoeg-2218

    When you know that your time is close at hand
    Maybe then you'll begin to understand
    Life down here is just a strange illusion...
    Member of Jomsvikings Clan

  3. #33
    Senior Member Stormseye's Avatar
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    Problem with Ferryman is that you need a blocker and someone to wear Singularity. That does not leave room for a cleanser. I will have to look at Eddies to find a work around for Ferryman. Regardless I have beaten 20 of the top players running Prisoner/Killer builds. Not a single issue. Very appreciated that they have finally “fixed” an ability that has long since overdue.
    Last edited by Stormseye; 06-21-2019 at 09:52 PM.

  4. #34
    Senior Member Bakura's Avatar
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    I don't like this at all. Maybe I'm missing something. It was originally advertised to disable all passive disable. Now they say it's after the first turn.
    Also, immunity makes it worse.
    Gambler will change immunity into a negative buff. Also, KP removes immunity and prisoner can still disable once immunity is removed. It all depends on what order the AI removes & applies negs & positives.
    This talisman seemed like a fix at first, then it's released broken, now its changed to be detrimental.
    I've used immunity on toons against Gambler/KP/Prisoner trios, it was a mistake I won't make again.
    Bakura-0090 / The EXORCISTS Clan


    *All Eddies!

  5. #35
    Senior Member Bakura's Avatar
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    Quote Originally Posted by Stormseye View Post
    That being said I needed a cleanser so back the trusted
    Alchemist to set things right.


    actually passive disable is the main reason I lose battles.
    Yeah, I agree.
    I've been using Alchemist in my attack team since Gambler was introduced, but some serious bugs regarding him and cleansing have lost me quite a few battles.
    Just this morning I lost several arena battles because when it looks like Gambler's or Prisoner's PD is removed, it was actually still there, thus causing Charlotte's passive to never block silver buffs the entire battle. Also, a huge pain in the arse is using Set's trap. Alot of times after it's applied, no matter what ally goes first, Trap suddenly disappears, causing a looooooong battle to kill Charlotte.
    I have come to believe it's Alchemist's cleansing that causes the error. The Trap works if I don't use Alchemists basic attack first. Which sucks because you should remove perfect corruption on allies before adding Trap, but cannot, due to the bug.
    It's getting old and hard to want to even compete in the Arena, when such critical bugs ruin effective gameplay.

    Attack team:
    Gambler
    Charlotte
    Alchemist
    Set
    Bakura-0090 / The EXORCISTS Clan


    *All Eddies!

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