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Passive
Time To Fly
Gain a 45% Chance to Vanish after every action.
Trigger Time Bomb and Perfect Time Bomb effects at the start of your turn.

Basic Abilities
Garrote
Deals 3 hits of physical damage to a single target.
Inflict Time Bomb on the target for 1 turn.
Damage dealt increases based on the enemy's MISSING HP.
LV 2/3/4/5/6 DMG+ 20/20/25/25/25%

Last Gasp
Deals 2 hits of physical damage to a single target.
25% Chance to Critically Strike on each hit.
Gain 100% Critically Strike and a 35% Chance to gain an Extra Turn if the target has Time Bomb active.
Damage dealt increases based on the enemy's MISSING HP.
LV 2/3/4/5/6 DMG+ 20/20/25/25/25%

Broadsword
Deals 4 hits of physical damage to a single target.
15% Chance to Reduce Max HP on the target by 5% each hit.
Remove Immortality and Perfect Immortality from the target before dealing damage.
Grant Ascension to self for 2 turns.
Damage dealt increases based on the enemy's MISSING HP.
LV 2/3/4/5/6 DMG+ 20/20/25/25/25%

Power Abilities
Silenced
Deals 5 hits of physical damage to a single target.
Inflict Perfect Silence on the target for 3 turns.
Grant ATK Up to all allies for 2 turns.
Damage dealt increases based on the enemy's MISSING HP.
LV 2/3/4/5/6 DMG+ 20/20/25/25/25%

Covert Operation
Remove All Beneficial Effects from a single target.
Inflict Block Beneficial Effects for 3 turns.
Inflict 3 Perfect Time Bombs on the target for 2 turns.

Danny Boy
Deals 6 hits of physical damage to a single target.
Transfer Negative Effects to the target.
25% Chance to gain Shroud for 5 turns if Vanish is active when this skill is used.
Damage dealt increases based on the enemy's MISSING HP.
LV 2/3/4/5/6 DMG+ 20/20/25/25/25%

Talisman Slots
3 Open/2 Warrior/1 Gunner