Originally Posted by
Segoy
Hello guys,
I feel I need to share my current desperation and the ticket I just sent to NF (I will keep you informed if there is any response):
Dear Sam and all Nodding Frog,
I just finished opening 75 Nightmoon souls and the feeling I've got is one of a man totally beat down.
These souls were supposed to have double chance of 5* character (i.e. 2.54%), which, avareged, should have given me at least one 5* character per 50 souls. Well, it didn't, even after opening the 75 souls. OK, I understand that is "an average probability".
After opening these 75 souls, I've got about 6 or 7 (six or seven) 4* characters (don't remember exact number, as I was opening them in over a week period). But I opened the last 54 souls today and got only 4 or 5 (four or five) 4* characters. Out of these were two warrior Shardborns, the rest of the (total) given 4*s were 3* rubbish old characters.
And this is one of the two core problems:
a) These remaining 3* rubbish characters were primarily "the old ones" - those that are in game from the very beginning. I understand that you need to keep roster of old characters for the new players as well, but these could be easily summonable from the common "Rare" souls. The Event souls, on the other hand, should be of slightly higher value (not just considering that they even cost more Ironite in the Store, or are viable for real money). Therefore, they should consist of characters not older than e.g. 12 months. (3-*-5*).
b) The other problem is that the list of summonable 3*-5* characters (available in the roster for the given Event soul) gets longer and longer with each event and thus we have less and less chance of summoning a new character. E.g. - 12 months ago I had a much higher chance of pulling out a highlighted (event) toon (it doesn't matter if it is 3*, 4* or 5*) than I have today. If compared to situation (available roster) two years ago (or even three years ago, with the launch of the game), the situation is even more visible. There were limited numbers of 3*, 4* and 5* characters available from Rare or Event souls.
What good is it for us if we have double the chance (of almost nothing = nothing) to summon a 5* character, when there is already not a list of just e.g. three to five 5* characters, but instead, there are already 38 (!!!!) five stars characters, 100 four star characters (4*) and sixty 3* characters (current Striker soul roster) (if I counted it correctly on the small screen available). Even if we pull out a 5* character (the laws of average and probability seem not to work in players' favour here), there is a 71% (~27/38) chance that we will pull out a character that is more than 1 year old and most of us already have it. Should there not be the five brand new Football Eddies, the odds for a new 5* character would be even lower!
This is simply not acceptable, as it means an open mockery and straight-out-laugh to our faces - constantly swinging the odds to the favor of the company in time. No, I am not speaking about hard-to-prove issues like broken AI in the Arena, talismans not working, shift to pay to play strategy, etc. - this is pure math that can be verified by all players and you, developers, too.
Summary: Event souls should have limited roster of available characters (50% or less of today's numbers), they should consist only of "newer" characters and the inchreased chance of pulling out a 5* character should be 3-5% (I don't write that the chance should be trippled or quadrupled on purpose, as trippled or quadrupled zero is still zero).
Thank you for your time and response.
Kind regards,