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  1. #141
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    Quote Originally Posted by betinhodickinson View Post
    How can I get more Eternal Dungeon keys?
    Since the last update, Eternal keys are available in Arena Store too, 1500 iron coins per key. It's another way and maybe more affordable.
    user: Antxoa-3591
    See you in the arena

  2. #142
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    I really love this thread
    Maybe the table needs some update, since the frozen wasteland is not anymore a "only event" key, now you can buy it from the frontier store.
    Also, Mystic Night Dungeon (AKA Edge of Darkness) should be added. For me, the best team (talking about runs per key):

    LAD Eddie
    Cosmic Lilith
    The Alchemist
    Werewolf

    Talis are not really important but should have Yggdrasil, Cosmic Lilith if available, Ragnarok to reduce pain, and the rest are up to you. You can exchange Werewolf by The Madam or the clairvoyant to complete the achievements but then you will lose some runs per key.

    With this setup I have a best time of 1:15 and you can make about 45 runs per key.

  3. #143
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    Let me also add 2 Teams for the Mystic Night Dungeon.

    Team 1
    - Reliable with no losses
    - Best Time 0:57
    - ~60 runs/per Key and ~750 SoT/Key
    Lead: LAD - Ragnarok, Cosm. Echo
    Ally1: max. Odin - Niflheim, Cosm. Serenity
    Ally2: The Madam - Celestial, Cosm. Cyclone
    Ally3: Lady Azov - Eternal, Cosm. Bespoken

    Team 2
    - Toons easier to get
    - Set to get dungeon achievements
    - Best Time 0:58
    - ~55 runs/per Key and ~700 SoT/Key
    - Needs some babysitting, as single losses may appear
    Lead: Football Eddie - Valhalla, Cosm. Serenity
    Ally1: The Madam - Singularity
    Ally2: Clairvoyant - Niflheim, Cosm. Cyclone
    Ally3: Alchimist - Starfire

    For team 2 to reduce some pain you could exchange e.g. Clairvoyant by Derby Demon and give her Ragnaroks.
    In that case I'd give Niflheim to the Madam
    Last edited by asheiner; 08-04-2020 at 11:27 AM.

  4. #144
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    Quote Originally Posted by AhabsHarpoon View Post
    I think it opens up a random dungeon, from what I read... i got one but have no plans on testing my luck....
    Nope, they give you random keys now. Without opening dungeon.

  5. #145
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    I hadn't really looked at most of the dungeons until the past few monthly events & always considered this thead to be too aloof in the Max char / rare talisman steaks to bother trying to duplicate. Then I got a set of Ragnarok & started looking properly at talis. :P Below are my "breakthrough" teams - they're not quick but they've got me through (some failures as mentioned). I carry the Eddies as needed for achievements in slots 1& 2. The below probably highlight how bad I am at pairing up chars with talis... but they're perhaps a little more "budget" teams than perhaps have been listed (in my opinion). I've used 1A/3A/4A to denote how many awakens for non-maxed chars.

    Anyway, I hope this helps newer folks see they don't have to wait for a raft of Max-awakened chars without a full set of rare talismans (but they help immensely!).

    Daily/Weekly dungeons:
    Eddie - Ragnarok/Cosmic Force
    Harpy (Warrior) - Prime / Strike / Cosmic Redemption
    Demon Sawn (Gunner) - Explosive/Advantage/Cosmic Prime
    Inquisitor Archer - Ragnarok/Cosmic Force

    before the second Ragnarok, I was using:
    Eddie - Ragnarok/Cosmic Force
    Damned Templar - Energy/Explosive/Advantage
    Inquisition Archer - Rage Spear / Life
    Harpy (Warrior) - Death Mark / Echo

    Airstrip Dungeon
    Soldier Eddie - Persecution/Immunity/Energy
    Inquisition Archer - Ragnarok/Cosmic Force
    + achievement types, any talis as the above two can complete on their own.

    Withtout the Ragnarok:
    Soldier Eddie - Light/Cosmic Cyclone
    Inquisition Archer - Rage/Life
    Possessed Rockets - Primordial
    Undead Allied Solider - Nightmare/Health/Cosmic Fate


    Viral Frontier
    Eddie - Ragnarok/Cosmic Force
    The Madam - Fortune/Cosmic Burning (+1 other)
    Ferryman - Void/Prime/Cosmic Fate

    before I had Ferryman:
    Eddie - Ragnarok/Cosmic Force
    The Madam - Fortune/Cosmic Burning (+1 other)
    Shardbourne (Magus) - Niflheim/Cosmic Immunity


    The Gangland
    Eddie - Ragnarok
    Damned Templar - Ragnarok
    Harpy (Warrior) - Death Mark / Echo
    + carry

    Virus Eddie - Yin/Yang
    Damned Templar - Ragnarok
    Harpy (Warrior) - Prime / Strike/Cosmic Redemption
    Wolf Cultist - Strike / Cosmic Fate + 1 talis

    Raven's Altar - ~80% winrate
    Templar Eddie - Vampiric/Health/Cosmic Crusader
    The Wicker Man 1A - Titan/Armor Piercing/Cosmic Health
    Sojobo, Tengu King - Tower/Armor Piercing/Cosmic Angel
    Onyx Son (Sentinel) - Snow/Armor Piercing/Cosmic Titan

    Before I had the Templar Eddie:
    Football Eddie (Sentinel) - Banner/Immunity
    The Wicker Man 1A - Titan/Armor Piercing/Cosmic Health
    Onyx Son (Sentinel) - Grail/Gate
    Shardbourne (Magus) - Nilfheim/Cosmic immunity

    Trooper (Normal)
    Battlefield Trooper Eddie - Cosmic Trooper + others filled
    Lady Azov 1A - Persecution / Immortality
    Osiris 1A - Angel/Health
    The Prisoner 1A - random talis

    Powerslave ~95% winrate.
    Viking Eddie 2A - Amulet
    Icarus 1A - Apocalypse/Cosmic Chance
    Anubis (Sentinel) - Shell/Health/Iron
    Onyx Son (Sentinel) - Armour Piercing/Snow/Cosmic Titan Shield

    Labyrinth - most of the talis were 3* when I started getting above 60% winrate, upgrading to 5* has increased the winrate to ~95%
    Navigator Eddie 3A - Memorial/Cosmic Nautical
    Tarobo, Tengu Warden - Immunity/Void
    Gunnr, Valkyrie Maiden - Death Mark/Immunity/Cosmic Echo
    Lilith (Gunner) - Vampiric/Ruin/Cosmic Lilith

    Eternal Frontier - Eternity Eddie Slow battle, but works.
    Viking Eddie 4A - Yggdrasil
    Max The Wicker Man (other people's trooper - unknown talis!)
    Icarus 1A - Apolocalypse/Cosmic Death
    The Madam - Fortune/Cosmic Thorn

    Cosmic Talisman - Assassin ~98% winrate
    Van Helsing Eddie - Dragonscale/Nightmare
    Empress Mother Russia - Nightmare/Death
    Wrath - Repear/Cosmic Death
    The Raven Witch - Starfire

    Cosmic Talisman - Gunner
    Cyborg Eddie 1A - Valhalla/Cosmic Immortality
    Osiris 1A - Advantage/Immortal/Cosmic Death
    The Prisoner 1A - Sun / Immunity / Cosmic Death
    Gunnr, Valkyrie Maiden - Death Mark/Immunity/Cosmic Echo

    Cosmic Talisman - Magus
    Grim Reaper Eddie 1A - Nilfheim/Cosmic Vampiric
    Lady Azov 1A - Persecution/Immortality
    The Alchemist 1A - Yin/Yang
    The Madam - Fortune/Cosmic Thorn

    Cosmic Talisman - Sentinel
    Viking Eddie 4A - Yggdrasil
    Icarus 1A - Apocalypse/Cosmic Death
    Witch Doctor - Runic
    Lilith (Sentinel) - Past/Inspiration/Cosmic Lilith T3

    [Edit:] Must have been on a lucky streak with Raven's Altar until yesterday. Got a dose of reality with that combination & had 3 back-to-back defeats. Unusual but I reduced the % suggestion.
    Last edited by Barthax; 09-11-2020 at 06:53 AM.

  6. #146
    Senior Member HuckFinn150's Avatar
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    Has anyone noticed the change to the daily dungeon? They took the bats out and replaced them with Pope's and Knights.

  7. #147
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    Quote Originally Posted by HuckFinn150 View Post
    Has anyone noticed the change to the daily dungeon? They took the bats out and replaced them with Pope's and Knights.
    Yes, same with the weekly dungeon. It was announced somewhere. I haven't noticed any change in difficulty, thankfully.

  8. #148
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    I find if easier with the same team as before. Using a multihitter with inspiration really help to remove some of thier buffs.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  9. #149
    Senior Member HuckFinn150's Avatar
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    I like this better as well. I never liked the bats.

  10. #150
    Senior Member dragonmat89's Avatar
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    Quote Originally Posted by HuckFinn150 View Post
    I like this better as well. I never liked the bats.
    Ditto. Unless you took someone in with block beneficials etc. it was always the round that took the longest just due to blocking, endurance and revives. Never took too long, but was the wave that took the most planning for fast farming :P
    In game: CrazyPanda2018
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    Fear of the Dark, Fear of the Dark;
    I have a Constant Fear of Running Out of Beer

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