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  1. #151
    Senior Member
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    Missouri, USA.
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    I I am using the following

    KP. warlord/sustain/sacred
    Gambler. Cosmic/warlord. Have tried various 3 set purple no real difference
    Major. Singularity
    Charlotte. Dominance/sacred,/cosmic

    I've no problems on madness, can do insanity 95% success.

    You may try some other toon that can use singularity or alchemy to replace major. I heard some success with the quantum talisman, maybe on raven or some other healer.

    I found orbit or valor on Charlotte not as reliable.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  2. #152
    Senior Member Beddie's Avatar
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    Apr 2019
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    I’ve found a (mostly) successful Gunner team
    Icarus Eddie with primordials boost and a cosmic version of boost
    Cosmic Lol with alchemy and cosmic attack X magic
    Anubis with Tomb and Grail
    Pharaoh Dog with greed and boost
    (This isn’t flawless but does work if the auto play feels nice)

  3. #153
    Senior Member
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    Jun 2018
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    Missouri, USA.
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    My manual gunner team was

    Cosmic Lol. Orbit. Others may wotk
    Angel. Light/comic
    Krampus. Celestial/cosmic
    Wrathchild. Dominance/angel

    The key to wave three. Uses LoL power move first to remove all buffs, wrathchild normal move kills both wolves if not the whole team. Casually takes 2 minutes.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  4. #154
    Senior Member druid138's Avatar
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    Dec 2016
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    Pacific Northwest
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    Quote Originally Posted by druid138 View Post
    Some numbers so far running Insanity . . .

    4 SoT refills
    120 minutes
    46 runs
    762 frags (16.6 per run)
    120 ironite spent but 24 ironite returned in drops
    So, net cost of 24 ironite per refill
    Ignores any ironite coming from achievements

    Based on this, it should take 2,000-2,500 ironite to guarantee Van Helsing.
    Updated numbers for Insanity . . .

    20 SoT refills
    223 runs (+3 losses)
    3,769 frags (16.9 per run)
    600 ironite spent but 134 ironite returned in drops
    So, net cost of 23.3 ironite per refill
    Ignores any ironite coming from achievements

    Based on this, it should take 2,200-2,600 ironite to guarantee Van Helsing.
    druid138-6195
    Sunrise Senjutsu Eddie
    Pity me none
    at the gates of our hell

  5. #155
    Senior Member Yup's Avatar
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    Sep 2017
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    Well the grind is ludicrous...... I think they actually hate players.
    -----------------------------
    CLANLESS
    -----------------------------
    All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
    -----------------------------

  6. #156
    Senior Member
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    Missouri, USA.
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    I dont think I will complete the grind for the prize, but my uncle lindicated it was about the same time/ironite cost that the ferryman event cost.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  7. #157
    Senior Member
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    May 2019
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    Android
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    Quote Originally Posted by Ip4 View Post
    Ok i give up,no possible to beat madness wave 3 with. Alchemy and gunner pyro soldier becase on start this 3 wolfs remove all my beneficial effect and inflict perfect corruption on all 4 characters
    Something is very wrong here...
    For gunner team I used on manual:

    Krampus - Celestial/random green
    Hallowed - Echo/Sun
    Wrathchild - Serenity/Advantage/Cosmic
    Chopper - random

    Most talismans are 3* or 4* and Chopper is unsharded.

    Disable passives with Chopper on 1st and 3rd round. Kill the left wolf on round 3 last. Use fury on VHE in the end, it removes vanish and deals damage after. If you do that everything else is easy and doesn't matter.
    My run time was ~3 mins but with upgraded talies it's probably faster.

    For auto mixed team I'm using

    FFE - Frontier/cosmic w/ chance
    KP - Warlord/Sustaining/Immunity
    Madam - Alchemy/cosmic
    G Krampus - Celestial

    On average runs at around 1 minute. With Gambler it's a bit faster but has a chance for loss on wave 3 because of his multi hit. I have yet to lose with FFE.
    Last edited by Mateja; 10-17-2019 at 10:32 PM.
    Member of Jomsvikings

  8. #158
    Senior Member Ydex's Avatar
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    Sep 2019
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    Dystopian Hellscape
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    Android
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    652
    Quote Originally Posted by druid138 View Post
    Updated numbers for Insanity . . .

    20 SoT refills
    223 runs (+3 losses)
    3,769 frags (16.9 per run)
    600 ironite spent but 134 ironite returned in drops
    So, net cost of 23.3 ironite per refill
    Ignores any ironite coming from achievements

    Based on this, it should take 2,200-2,600 ironite to guarantee Van Helsing.
    My spreadsheet puts VHE ironite cost at 2380.

    1533.33 runs for 92 event souls + 8 achievement souls.
    This is every run at Insanity, minus the 45 non-Insanity achievement runs.
    Last edited by Ydex; 10-17-2019 at 11:17 PM.
    I'm having another one of those "uninstall this app and throw my phone in a lake" moments.

    Ydex-1108 . Jomsvikings . Max Awakened Cyborg with [PvP Meta] / T3 Cyborg Cosmic

  9. #159
    Senior Member Ydex's Avatar
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    Dystopian Hellscape
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    Android
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    Unless I slipped up somewhere...
    Attached Images Attached Images  
    I'm having another one of those "uninstall this app and throw my phone in a lake" moments.

    Ydex-1108 . Jomsvikings . Max Awakened Cyborg with [PvP Meta] / T3 Cyborg Cosmic

  10. #160
    Senior Member Esquatcho's Avatar
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    Sep 2016
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    Quote Originally Posted by Ydex View Post
    My spreadsheet puts VHE ironite cost at 2380.

    1533.33 runs for 92 event souls + 8 achievement souls.
    This is every run at Insanity, minus the 45 non-Insanity achievement runs.
    Seems the ironite cost isnt particularly unreasonable for all even chars.... But still concerned the time to do it, based on the time based difficulty of the dungeon is more questionable:

    Quote Originally Posted by Vitria View Post
    Hum, maybe i'm bad at math maybe the devs are in another timeline because :

    To reach the 1000 shard for the eddie (VHE), we need 86 Halloween souls (100 - 14 by achievement & first run reward)
    The 10 Halloween souls cost is 2500 Fear of the Dark Eddie Soul shard.
    If i use a average FDE shard reward of 17 by run at insanity difficulty (15 basics + random bonus) it's 12 647 runs. I think no one is actually doing less than a minute for insanity but with 1 insanity run = 1 min it's close to 211 hours. 8 days and 19 hours. 179 hours with an average of 20 shard per run…

    The events are calculated by devs ? Because i have some doubt :/
    Gringo-4930
    MOFO

    Currently grinding for:
    Odin(s) - Freya - Scrooge (Slauki) Ed / Moar Yggs

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