Page 1 of 4 123 ... LastLast
Results 1 to 10 of 33
  1. #1
    Junior Member
    Join Date
    Aug 2019
    OS
    Android
    Posts
    20

    Can we tone it down on Van Helsing?

    My bad reputation precedes me, but you know what - there is a bigger, imho, problem and people are leaving.

    Would it be too much to ask that Eddie Van Helsing has Team God Mode for 1 turn instead of 2. Like a built in Celestial talisman. I have Eddie Van Helsing and I'd have no quarrels with a nerfing.

    Thoughts:

  2. #2
    Senior Member Ydex's Avatar
    Join Date
    Sep 2019
    Location
    Pacific Northwest
    OS
    Android
    Posts
    425
    Who is leaving?
    I'm having another one of those "uninstall this app and throw my phone in a lake" moments.

    Ydex-1108 . Jomsvikings . Max Awakened Cyborg with Light / T3 Cyborg Cosmic

  3. #3
    Senior Member
    Join Date
    Oct 2016
    OS
    Android
    Posts
    705
    i don´t think they will nerf Van Helsing that soon, after many players invested a lot of time and resources getting him.

  4. #4
    Senior Member
    Join Date
    Jun 2018
    Location
    Missouri, USA.
    OS
    Android
    Posts
    2,144
    I guess some people just get tired of playing teams that take to long to beat.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  5. #5
    Senior Member URock's Avatar
    Join Date
    Aug 2016
    Location
    Germany
    OS
    Android
    Posts
    829
    Can we pls get more Godmode-Rounds on Van Helsing? And pls with prevention from absolute ALL damage!
    URock-8461
    Clan: CeasarsLegion

  6. #6
    Member
    Join Date
    Jan 2019
    OS
    iOS
    Posts
    68
    OK--I agree-- But only if we get rid of Orbit and Labyrinth Talismans. Especially Orbit--because I feel like many of my favorite characters (like Angel Witch) are fairly useless now.

  7. #7
    Senior Member Ydex's Avatar
    Join Date
    Sep 2019
    Location
    Pacific Northwest
    OS
    Android
    Posts
    425
    Van Helsing is no more overpowered than many popular sets of Talismans. From the viewpoint of game design, I think it's a good move to have some OP characters, to balance with the ubiquitous OP Talismans. The game was becoming almost completely Talisman-driven.
    I'm having another one of those "uninstall this app and throw my phone in a lake" moments.

    Ydex-1108 . Jomsvikings . Max Awakened Cyborg with Light / T3 Cyborg Cosmic

  8. #8
    Senior Member edsel's Avatar
    Join Date
    May 2017
    Location
    USA
    OS
    Android
    Posts
    683
    Name:  Screenshot_2019-11-11-18-09-58.png
Views: 387
Size:  828.7 KBreally fun!
    Proud Clan Member JomsVikings

  9. #9
    Senior Member Yup's Avatar
    Join Date
    Sep 2017
    OS
    iOS
    Posts
    3,545
    There ARE workarounds for Van Helsing's impenetrability. It's no more a problem the Celestials.. or Orbits.
    -----
    insert witty remark here.

  10. #10
    Senior Member
    Join Date
    Dec 2018
    OS
    iOS
    Posts
    122
    Ok can we talk about the fact that Starfire talismans are nearly impossible to beat. I’ll admit I make use of them on my Musashi and make use of AoD’s endure and full heals to beat certain arena combos *cough cough Warrior LoL + Gambler*, but they are even more abusable against PvE. Anybody else think they’re kinda screwed up?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •