You could almost say it's "insane"![]()
You could almost say it's "insane"![]()
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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Okay.. well I found it HIGHLy UNentertaining...
Every battle has OP talismans, from Ragarok, to Yggrellll, Forge, Metal, Starfire, Inspiration.... some battles with 6 enemies (like the last battle) have these in combinations. And MOST battles start with perfect health on all enemies.
Because Prince Wrath, Prince Beelzebub, Beast are "bosses" they can't be doomed or passive disabled....
This is a devs special...... "hey it'd be cool if we used every damn overpowered thing we could find". IT's NOT designed for players to run and have fun with.. nooooo... it's designed to suck up ironite and hopefully get you to revive as often as possible.
This is quite possibly the WORST dungeon set up I've seen yet in terms of playability. I thought the original Powerslave boss battle was overpowered.. well this whole dungeon puts that battle shame. What you can configure to get past Prince Wrath, won't let you get past Prince Beelzebub... or wont' let you survive the last battle with all 6 OP characters and talismans. It's a dungeon specifically configured to be impossible even if you have the same character and the same OP talismans. Because they BOOST stats of the enemies in dungeons.
Last edited by Yup; 02-27-2020 at 02:52 PM.
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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What is the point of this dungeon?
The insane level is by far the most challenging in the game, the rewards are terrible, and the only unique drops are the icy talisman frags, but if you collect enough of them you can get a soul that will reward you with... a BLUE cosmic talisman? BLUE!?!
When the dungeon first launched, blue talismans were barely useful to me. Now they are completely obsolete. Due to the fact that upgrade materials are rarer than cosmic talismans, it just isn't worth wasting them on anything less than purple.
for auto insane level i am using
fully awaken cyborg
fully awaken wicker man
fully awaken moonchild
fully awaken prisoner
oh... oh wow. Going to go out on a limb here and suggest it may be quite some time until I'm able to provide any reliable reward drop data from the Insanity level! May be quite a while before I can even beat it a single time myself
I'll see what I can do over the weekend, but the enemy/talisman image for this one might end up being another collaboration with someone who can actually beat this level
Interesting, seems they wanted to make something to really push the players who are asking for more and more challenge!
Not sure I've seen a fight with more than one Boss character in the same wave before. Are you sure that's what causing the immunity to passive disable? No talismans or passives, or even bugs, that could be causing it?
Also, sorry to ask what might be a stupid question, but I've seen a couple of people mention fights against 6 enemies. I've only ever seen 5 enemies though? Is this a common typo, or a graphical bug or something?
Woof, that's a hell of a team you've got there!
What were the rewards like, if you remember/noticed? Would imagine it follows a similar pattern to the other two stages, but with more overall drops, larger drop sizes, and a higher chance for the top-tier rewards?
Has anyone been able to test if the talisman-wearing achievements work in Insanity? Do they still not count in Madness?
Last edited by Azagthor; 02-28-2020 at 06:08 AM.
Azagthor-0732
Honestly, I couldn't do it. Tried with BHE, Lilith Darkmoon, Max Beast, Max Moonchild... also swapped BHE for Champ Ed... and Oni Ed... I either got stuck at Prince Beelzebub because he heals on physical or magic damage and simply forfeited after a while..... or got wiped out by the last battle with Starfires, Raganrok, Inspiration, and Forge.
I need a few more 4 star colorless awakening runes to max my Prisoner and Wickerman in order to try IP4's set up.
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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Auto team
Wickerman is not necessary, manage using Madam Fortune with space , the Beast fully awaken and also the killer with forge. Only never changed Cyborg and Moonie.
Last edited by R1ck; 02-29-2020 at 03:23 AM.
_____________| CLAN |_____________
👹 The Mofo Cult 👹
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Oh gosh, you weren't kidding about the difficulty! I managed to make it to the boss wave on my first run, but only survived for two turns. Brutal. I had to double check some talisman, so went back in a second time, wrote down what I needed from the first wave, and hit auto. Expected it to be over quickly, but somehow managed an 8m30s victory?
The First Time Reward is: 1 Skill Shard, 1 Epic Soul, 400 Talisman Frags, and 35 Ironite. Not bad.
I've been told each run drops 20 Icy Tali Frags, which means you'd only need 25 runs for each talisman.
(metal talismans look so stupid all squished like that)
And as if that wasn't enough, the talisman-wearing achievements appear to finally be working in the Madness level!
Azagthor-0732
Yes.... I agree.
The first time I saw them, I cringed.
Everytime I see them it bugs me.
It's obviously a resizing (free transform) that did not constrain proportions.
Btw, nice job once again on the enemy/talis image!
It's got most of the new talis in that level:
*Forgery
*Vagisil
*Implants
*WatTheHellas
*RagNcrotch
*Obits
*SpareTire
LoL![]()
Last edited by Bakura; 02-29-2020 at 08:53 AM.