An Update from Our Space Station at the Final Frontier.

This weeks update will be a humbly short one. We mostly want to iterate that we are focused and dedicated to making the game a more enjoyable experience for everyone by introducing more Quality of Life and Server stability updates before the end of 2019.

Last week we fixed more than a couple of outstanding bugs. Here is a list as a reminder;

Clans Bug Fixes and Improvements

  • Improved Clan Daily Check-In Rollovers. Now rollovers occur at midnight UTC for all players, rather than being based on personal login times.
  • Fixed lag that could occur when tapping the ‘Clans’ button
  • Fixed a bug where Check-In Jackpots were inaccurately showing the cumulative-to-date amount of Check-In’s, rather than the daily amount of Check-Ins
  • Fixed an issue where a soft hang could occur when opening a Tribute Soul purchased from the Clans Store
  • Fixed an issue where some items in the Clan Store would show incorrect level requirements
  • Fixed an issue where some notification badging would remain on the clans button in the cosmos
  • unintentionally
  • Fixed an issue where recommended Clans would not display in the recommended Clan search list
  • Fixed an issue where skills of inspected players would not show correctly



Other Bug Fixes and Improvements

  • Fixed an issue where progress in an achievement or mission chain could be reset instead of carrying over
  • Fixed an issue where some missions could appear in a stuck completed state
  • Fixed an issue where trying to claim some missions rewards could fail
  • Fixed an issue where in some cases achievements or missions would not update progress correctly
  • Fixed an issue where in some cases players would not be removed correctly from an expired key dungeon
  • Fixed an issue where currency rewards would not display when opening some souls
  • Fixed an issue that would still allow some characters in the gauntlet to not be consumed after use



We know that the issue last week with the extended propagation time on Apple meant that a lot of these were overlooked, understandably so. We want the game to be the best it can be, so thank you all for your patience with us while we work out the bugs and get the game back to where we all want it to be.

In other news, we are looking for a permanent Base of Operations out here in the Final Frontier [Eddie ransacked the Space Station]. Basically we are making a name change to the Weekly Update!

Signing off from… Somewhere in this Strange Land...

Ceeg