These need to go away. They are the scourge of PVP (along with Ferryman passive disable crap). I have had 3 characters alive--fully stacked VHE, Cosmic LOL and Werewolf all fully healthy. Yet, it took about 35 turns to kill VHE. Is Labyrinth somehow reducing damage and reducing damage chance? The VHE on the other side only had a blind Cosmic on. Ridiculous!!! Any comments?