Missing Eddies: None
Missing Allies: Odin, Freya, Skuld, Odin, Vesper
CeloBeast-9202 / MaidenBR Clan Leader.
So it's not just one, 2 bugs basically. Prisoner can't apply passive disable on moonchild and Alexander... and singularity works for AI even in first turn. I had the same team (Prisoner and Angel Eddie) and the passive disable didn't apply to any. There could be a third bug too as I think I was getting misses although I had wrathchild and he didn't have passive/perfect disable... But I'm not sure about this one.
At the end of the day bugs doesn't matter as long as countless new toons (which also increase the bugs) and grind events keep coming
"Do you really want to be. Just another one statistic"
Down Under Clan
Hello complainers and whiners the soultion to moonchild with labs has been revealed to be the alchemist when he becomes max awakened
err.. did I miss something? The Alchemist isn't "Awakenable" as far as I know.
The Prisoner WAS disabling passives first turn.. in fact, he ignored Singularity talismans.... up until the last update.
In the last update, in an attempt to fix broken Singularity talismans, they broke the Prisoner's ability to passive disable.
Now, he doesn't inflict Passive Disable on anyone for any reason whether or not Singularities are present.
Last edited by Yup; 12-19-2019 at 11:37 PM.
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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He is today. I have him at Full. Max materials drop in a January dungeon.
I'm having another one of those "uninstall this app and throw my phone in a lake" moments.
Ydex-1108 . Jomsvikings . Max Awakened Cyborg with [PvP Meta] / T3 Cyborg Cosmic
Oh.. haven't launched the app yet today Cool. Thanks. At least it's another Magus character rather than Assassin
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CLANLESS
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All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
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i have a gauntlet battle im working on that has moonchild with labs/vampiric cosmic. I have been testing quantum to try to beat it.
First issue is that quantum wearer is guaranteed to die first turn. The 6 set doesnt do enough to keep the wearer alive.
Second, if he stays alive long enough to attack, I have not seen the talisman set do ANYTHING to the lab wearer. I am not sure, but I think the extra hits are still affected by the lab 60% miss. When you do get some extra damage from them, it is so minute that it is irrelevant. Combine that with moonchild doing 1 attack and healing full with the vampiric cosmic and you have a sure loss, every time.
Obviously, I dont need to explain why marks aren't an acceptable option.
Missing Eddies: None
Missing Allies: Odin, Freya, Skuld, Odin, Vesper
CeloBeast-9202 / MaidenBR Clan Leader.