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  1. #1
    Developer
    Join Date
    Feb 2019
    OS
    Android
    Posts
    235

    January 2020, Part 2 Tuning Discussion - PRELIMINARY

    This is the main post to discuss tuning changes that are in an upcoming update.

    You can see the details for the preliminary tuning adjustments in the Game Updates forum post.

  2. #2
    Senior Member
    Join Date
    Dec 2016
    Location
    Pacific Northwest
    OS
    Android
    Posts
    1,331
    Awakenable Gimp and 600 character slots. Best news of 2020 so far! Could you guys start working now on growing beyond 600 slots? . I have a feeling we'll be needing them soon.

  3. #3
    Senior Member
    Join Date
    Jan 2019
    Location
    CaesarsLegion, USA
    OS
    iOS
    Posts
    164
    Nice change on that Moonchild! It should really help Arena be more interesting again. I hope that Moonchild will just be part of some builds instead of all builds. I still do not see the biggest bug in the game fixed--The Beast with Warlord/Lantern and endless turns. That should be #1 priority IMO.

  4. #4
    Senior Member
    Join Date
    Sep 2017
    Location
    USA
    OS
    Android
    Posts
    898
    While 100 added inventory slots is a good start, those better be free(like the shards were) and we will quickly grow out of 600 with the rate that characters and talismans are still being added.

    Plus I don't see anything about your blatant disregard to colour blind players. You have different artwork for keys, use them instead of these virtually identical images.
    Last edited by MuzakMaker; 01-23-2020 at 11:58 PM.

  5. #5
    Senior Member
    Join Date
    Sep 2016
    OS
    iOS
    Posts
    777
    Moonchild nerfs are fine; they likely will not change the game as a whole, but still. As for Hell and Cyborg awakening shards, that makes them a hell of a lot easier to get. Now I don't have to worry about using the Hell Awakening shards on beast or prisoner and leaving the other in the dust. Samurai dungeon is expected, which pretty much confirms all passive variant eddies will either get their own dungeon or end up in the Frontier Store. Overall, good changes and nice new content.

  6. #6
    Member
    Join Date
    Feb 2018
    OS
    Android
    Posts
    38
    I don't have Moonchild fully awakened yet and you are going to nerf him. 😡😡😡🤬

  7. #7
    Senior Member
    Join Date
    Sep 2019
    Location
    Dystopian Hellscape
    OS
    Android
    Posts
    652
    Really, Arena battles should be determined before seven turns. This just means we don't have to keep putting Arena on auto-play to run down the Draw timer. Now the question will be who else on your team is surviving with Moonchild?

  8. #8
    Senior Member
    Join Date
    Sep 2016
    OS
    iOS
    Posts
    777
    Quote Originally Posted by Storm View Post
    I don't have Moonchild fully awakened yet and you are going to nerf him. ��������
    This isn't that significant dude. 7 turns should be enough to finish people off with a maxed Moonchild.

  9. #9
    Member
    Join Date
    Feb 2018
    OS
    Android
    Posts
    38
    Ok.
    I let myself go a little. You're right Ydex and GrimDusk.

  10. #10
    Senior Member
    Join Date
    Sep 2016
    OS
    iOS
    Posts
    1,292
    Increased 4* awakening shards is the one Im excited about!!!

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