Dear devs,


I'm wondering how the new Clover Talisman effect (+25% accuracy) works against Bounty Hunter Eddie's passive effect which lowers accuracy of all enemies by 75% (unless it's already 100%).

For example:
Does an ability with a 80% chance effect increase to 105% and then gets decreased by 75% to an effective 26% (rounded) chance?
Or
Does an ability with a 80% chance effect increase to 100% (can't go over 100) and then gets decreased by 75% to an effective 25% (rounded) chance?
Or
Does an ability with a 80% chance effect first decrease by 75% to 20% and then increase by 25% to 45%?

The difference between the first two obviously doesn't really matter that much in terms of gameplay, but I'm wondering out of curiosity.
The third option does differ a lot from the first two options though. Especially on very high or low base chances.


Thanks for the update and thanks in advance for your reply.