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  1. #71
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    Anyone have recommendations on solid teams for the Madness/Gunner and Insanity/Assassin teams for the achievements?

  2. #72
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    This is the same as every other event that drops talisman some get plenty some get zero.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

    A lowly bootscraper in Jomsvikings

  3. #73
    Senior Member SinGularity-8786's Avatar
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    1.4k dungeonruns 1 drop of talisman

  4. #74
    Senior Member Beddie's Avatar
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    Quote Originally Posted by jstrickPhoto View Post
    Anyone have recommendations on solid teams for the Madness/Gunner and Insanity/Assassin teams for the achievements?
    For Gunner all you really need is Cyborg and a couple ally’s that can hold certain talismans (mainly Rags)
    For Assassin it’s the typical team of Van Helsing, Max Lilith, DP Wrath and Werewolf
    Proud member of Jomsvikings/ A Part-Time Clairvoyant

  5. #75
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    Quote Originally Posted by Beddie View Post
    For Gunner all you really need is Cyborg and a couple ally’s that can hold certain talismans (mainly Rags)
    For Assassin it’s the typical team of Van Helsing, Max Lilith, DP Wrath and Werewolf
    Thanks! No specific talismans for the Assassin team?

  6. #76
    Member hugoW's Avatar
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    Hey Ceeg, tell me a reason to do the remaining 500 runs on the Dungeon, to get 150 Fˇlkvangr fragments on the event challenges.

    1- If the forged talismans drops 1 each 300 runs or more;
    2- If we are getting small amounts of sentinel fragments instead of Fˇlkvangr frags;
    3- If doing the last 500 runs even on normal will cost me 3000 sands that means 750 Ironite in refills;
    4- With that 750 ironite i can get 7 souls of Fˇlkvangr, instead of only 150 fragments.

    Shouldn't be playing the game and making runs on the dungeon more worhty than just cashing the event?.

  7. #77
    Senior Member Maiden's Avatar
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    Quote Originally Posted by jstrickPhoto View Post
    Thanks! No specific talismans for the Assassin team?
    Check out previous posts in this same thread mate, there are some recommendations ;D
    "Is it me or is it shadows that are dancing on the walls"

  8. #78
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    Quote Originally Posted by Maiden View Post
    Check out previous posts in this same thread mate, there are some recommendations ;D
    D'oh - not sure how I missed those on Page 2/3! Thanks for the kick

  9. #79
    Senior Member Yup's Avatar
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    Quote Originally Posted by hugoW View Post
    Hey Ceeg, tell me a reason to do the remaining 500 runs on the Dungeon, to get 150 Fˇlkvangr fragments on the event challenges.

    1- If the forged talismans drops 1 each 300 runs or more;
    2- If we are getting small amounts of sentinel fragments instead of Fˇlkvangr frags;
    3- If doing the last 500 runs even on normal will cost me 3000 sands that means 750 Ironite in refills;
    4- With that 750 ironite i can get 7 souls of Fˇlkvangr, instead of only 150 fragments.

    Shouldn't be playing the game and making runs on the dungeon more worhty than just cashing the event?.
    This, entirely. It is VERY difficult to justify ANY runs past 400... if not less. The rewards for higher run counts just aren't appropriate for the resources burned.

    Face it.. the rewards for 300 runs are BETTER than the rewards for 400/600/800 runs... so.. uhm..what's the point in 400/600/800 runs? ONE Folkvanger soul?? Really??? One Folknager souls costs lese than 1 SOT mega-refill ... so.. uhm..... yeah.

    Ya'll need to really rethink higher rewards. I realize you don't want new players to feel "shut out" at all, but rewards should be commensurate with effort. If some players can't reach the rewards isn't that sort of the point and a driving factor of the FOMO this app depends upon? Every single players really shouldn't be able to hit every single challenge goal for every event. It should require the building of resources (characters/talismans) to achieve higher level rewards. Much the same way you can't run Cosmic talisman dungeons until you have strong 5 star characters in a specific class.


    (and please.. figure out why the Insanity level of event dungeons simply crash iOS here)
    Last edited by Yup; 04-08-2020 at 08:45 PM.
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    --J o m s V i k i n g
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  10. #80
    Senior Member Azagthor's Avatar
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    Quote Originally Posted by jstrickPhoto View Post
    Anyone have recommendations on solid teams for the Madness/Gunner...
    I've seen a few different teams used for this, but most of them have a set of Ragnaroks in common. I don't have a Max Cyborg yet, but I used this with only one unlucky loss.

    Flight of Icarus Eddie - Lantern/Warlord/SerenityCosmic (Damage dealer mostly, can cleanse)
    Caria - Riders/Aim (Mostly for aoe damage, and the fast fury build-up)
    The Prisoner - Ying/Yang (Always nice to disable passives)
    Yellow Ghost - Ragnarok/CosmicForStats (Debuffs, dubuffs, and more debuffs)

    After completing the acheivement, swapping Caria out for DP Wrath - Starfire, made things much faster, and 100% safe (so far).
    Azagthor-0732

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