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  1. #11
    Legacy Rain88's Avatar
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    Guess I should have carefully read the description

    Removing the 'repeatable' component from Clan event challenges from Einherjar's Path event. Unfortunately we were unable to resolve the issue that was preventing these challenges from functioning properly. These challenges still exist, but are no longer 'repeatable'.
    We have extended the wait time between autoplays to 10 seconds. We believe that this will help reduce server load and improve playability across the game

    Any plans to fix this?
    Last edited by Rain88; 04-07-2020 at 12:22 PM.
    "Do you really want to be. Just another one statistic"
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  2. #12
    Senior Member URock's Avatar
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    Free Odin to everyone would be a nice gesture of refund.
    We are all very cheap beta testers.

  3. #13
    Senior Member Madrik's Avatar
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    personal goals arent increasing either.....sort one issue out to only create more....WTG NF
    When the priest comes to read me the last rites

    rich-2335

    A proud Member of The EXCORCISTS Clan

  4. #14
    Senior Member GotN's Avatar
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    .... We have extended the wait time between autoplays to 10 seconds....

    You have extended our wait time too much guys!! You really want to make us believe that this is your solution for games instability? Don’t think, we are stupid! This is just another step to take more resources and more money from us. We are waiting more than we are playing already and now you are making it even worse! Rewards and drop rates are getting worse every month! I’m really sick of it! I’m playing this game since day one and I really loved it, but slowly but surely you overstep the mark!!
    GotN-0546

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  5. #15
    Senior Member gogosox40's Avatar
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    They added the 10 seconds so they can mine for bitcoin for an additional 7 seconds.
    gogosox40-2036
    Proud Clan Member JomsVikings

  6. #16
    Senior Member Saigrim's Avatar
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    Spot on GotN! I thought I was the only one noticing just how crappy event and dungeon rewards are across the board. Drop rates have always sucked, so it’s hard to tell if they are any worse. Now we have run times hampered by a ten second timer. That one is a total BS move. Not buying for an instance that that’s what it took to help their server instability.

    I guess the only plus side to a lot of the lackluster event achievement rewards is the fact I am saving resources skipping a lot of them. I use to make sure I knocked everything out. Not anymore. I’ve let a lot of them expire due solely to the fact the resources required to achieve them far outweigh the rewards.
    Saigrim-3244

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  7. #17
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    Quote Originally Posted by Saigrim View Post
    Spot on GotN! I thought I was the only one noticing just how crappy event and dungeon rewards are across the board. Drop rates have always sucked, so it’s hard to tell if they are any worse. Now we have run times hampered by a ten second timer. That one is a total BS move. Not buying for an instance that that’s what it took to help their server instability.

    I guess the only plus side to a lot of the lackluster event achievement rewards is the fact I am saving resources skipping a lot of them. I use to make sure I knocked everything out. Not anymore. I’ve let a lot of them expire due solely to the fact the resources required to achieve them far outweigh the rewards.
    I feel like the drop rates are far more abysmal than previous events. I have sunk more than 1000 runs on mostly madness and insanity and have had 0 Forge talismans drop. It seems exceptionally awful.

  8. #18
    Senior Member URock's Avatar
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    24/7 farmgame but servers for 50% players is not the best way to develop more and more features.
    No one asked for more and more (useless) toons, dungeons and items.

    1. Update all useless toons and talismans.
    2. New GUI for switching between toons & talismans
    3. buy more servers
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  9. #19
    Senior Member Madrik's Avatar
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    someone who works in IT, I know full well what NF are saying is BS increasing the time isn't going to have any impact on stability. Doesn't matter if its 3 seconds or 10 seconds your still going to have the same load at any given time. now what the real issue is that the updates are not tested before they are pushed for release. But the biggest pressing issue is not enough servers. buy more servers you will cut the load down drastically. do they really think we are that gullible
    When the priest comes to read me the last rites

    rich-2335

    A proud Member of The EXCORCISTS Clan

  10. #20
    Senior Member waymo's Avatar
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    Quote Originally Posted by Saigrim View Post
    Spot on GotN! I thought I was the only one noticing just how crappy event and dungeon rewards are across the board. Drop rates have always sucked, so it’s hard to tell if they are any worse. Now we have run times hampered by a ten second timer. That one is a total BS move. Not buying for an instance that that’s what it took to help their server instability.

    I guess the only plus side to a lot of the lackluster event achievement rewards is the fact I am saving resources skipping a lot of them. I use to make sure I knocked everything out. Not anymore. I’ve let a lot of them expire due solely to the fact the resources required to achieve them far outweigh the rewards.
    Same here. This must be the worst event ever! I usually almost use all my ironite. Now I'm saving it for more useful rewards

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