The only thing that you guys will be getting from this discussion is probably a change in the way that the Sands Of Blood work.
Nobody wants to use 1 SOB in a low odin and everybody wants to spend 1 SOB on a full odin... so they would/will probably change the needs of the SOB to fight an odin at different types of health.
And that is never good for your player wallet.
Example:
0,01~9,99% health Odin - 1 SOB
10,00~19,99% health Odin - 2 SOB
20,00~29,99% health Odin - 3 SOB
30,00~39,99% health Odin - 4 SOB
40,00~49,99% health Odin - 5 SOB
50,00~59,99% health Odin - 6 SOB
60,00~69,99% health Odin - 7 SOB
70,00~79,99% health Odin - 8 SOB
80,00~99,99% health Odin - 9 SOB
~~~100%~~~ health Odin - 10 SOB
Anyway i would not be mad with this dynamic way of SOB consume change of use, actually it makes sense "sands of blood", if odin doesn't has his full "health" he lost some blood, soo you don't need that much of SOB to enter the dungeon.
BUT ONLY IF ITS FAIR FOR THE PLAYER, and by this the normal regeneration of SOB need to be changed aswell:
1- Same time cooldown time but instead of 3 SOB, now would be 30 SOB, and the in-between times added regenerations 1-10, each 10% of the normal cooldown for 1 current would be added 1 SOB.
2- Purchased 1 SOB (60 ironite) would be changed to 10 SOB without ironite price change, and other currently ways of obtain SOB would not be changed their price and changed the ammount proportion by 10.
This would optimize even more the Clan's need's for cooperation and added another level of coordination to be synchronized between SOB cooldowns and players to take alternated Runs:
Example coordination between 3 Clan Players in Odin X:
1- has 30 SOB
2- has 4 SOB
3- has 7 SOB
Odin has 69% HP, how to maximize their play?
Player 3 plays first, and depending on how well he goes, has Player 2 as backup to finish his odin if he falls below 40%.
Player 2 Finishes Odin X and tells the big guy player 1 to make his 3 Solo Runs.
If he dies in the middle of the way some other player may help to finish the runs.
In the end everything will be about coordination and would be able to achieve even better results in the Rank Points than now.