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Fallen Fortress lock-up
Fallen Fortress is locking up at a high rate for me on auto-play. Usually on the first wave, but also occasionally on the third. It seems to be in spurts . Will be fine for 10-15 runs and then ‘lock’ the every run / every other run. Can stop auto play but can’t exit from Dungeon - requires game restart.
I’m wasting key time and sands trying to grind out the current events
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