Just got king arthur and started trying him and False Gods Ed in arena, found that their permanent kill effects are quite inconsistent...
The target of the permanent kill effect sometimes just revives for no reason, often they look as a dead toon that will keep hitting your team, other times they'll look just fine.

Seems to me that ROT talismans are preventing these permanent-kill effects. Is this a bug? or is the way it was supposed to work? The abilities of KA and FGE describe that they'll ignore "immunity to permadeath", and they seem to also ignore "immunity to perfect death and innate permadeath" on a defense with a Grim Reaper passive active. Is the effect of the rot talisman bugged? If is the way it should work, it's not clear...

Also, if "might on" King Arthur kills an enemy with his fury, but this enemy is intantly revived, the "kill another random enemy effect" will not trigger.

Last, when are we getting some way of tracking "innate and invisible effects" (not with bugged visuals, please"). Icons or description once you click will work. This is really needed, even more with lots of abilities that are able to cleanse the innate effect, it's sometimes impossible to track if a toon has innate health block, passive dissabled or whatever.

Fixing the game should be top priority... adding new toons and content now looks like adding floors to a building with rotten foundations.