Originally Posted by
aur0ra85
I made an estimate that the drop rate on rare talismans is 1/1500 matches played. A full matched set is around 15000 matches in kingdom of sands (where the good ones drop). Even if I'm wrong by a full factor of 10, it's still absurd. Before the drop nerf, I was having to sell them (burning, shock, energy, and thief), because I had so many. It's a broken mechanic, and it was clearly put there on purpose.
It's okay to be salty (I am). I refuse to spend another dime on this game until something is done. I have a feeling the plan is to simply stuff the rare items in another dungeon with the same old drop rate, in which case I would stop playing entirely.
Sorry, I feel this was quite the underhanded gesture by the game team (whichever one was in place at the time).
And as far as I'm concerned it's been nearly 6 weeks of this nonsense, we have a right to complain openly. We've enabled this to go on as a group by not being vocal enough.