Thank you very much again for the detailed information.
I think you mentioned some really great changes, that will make the game much more interesting in the future, this is superb.
i only dislike the reduction of the rare soul drops before sacrifice is available. many endgame players play only to get some new good
characters, and they are really hard to get. even if one rare soul drops (i estimated a chance of 7% in level X of the dungeons) most of the time you get crap.
so if they drop even less often, the chances would be drasticly decreased to get a great character. i think this is really bad, particulary for endgame/hardcore players,
who are most likely to spend some real money.
a second thing that isn't mentioned untill now is the skillshard problematic. i think skillshards are way to hard to get. the only realistic chance is to spend 5000 badges in the
trooperstore. and if the rare souls drops less often, more people will have to buy more trooper souls. but how should it be possible to get the skillshards then? it would be nice
if you could add a possibility to get them or to increase the dropchances in the secret levels or even let them drop in the dungeon 2% of the time.
it would be nice, if you could consider this. but i'm happy anyway, that you listen to us and that things will be better soon :-)