Nice work gathering information on these toons. I have 4* LVL 80 Assassin and Gunner Possessed Mines, mostly because they look cool... Energy Talisman sets on both (helps raise their low HP stats and keeps team power at 12) with Assassin Barrier talis in Assassin's mandatory slots and Penetrating x2 in the mandatory slot for the Gunner. The only thing that has kept me from flipping them to 5* is their terrible timing. I never have been able to get into a rhythm with em in that sense. They work well with all of my Eddies and keep the power attacks fully loaded when the flow is right.