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  1. #1
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    Positive changes observed in the new tuning/drop rate update

    I know, there are lots of glitches to be sorted out and lots of nerfing to complain about in the new update. While frustrated, I also have a great deal of sympathy for the developer (see what I did there).

    Anyway, since there's a space to moan already, let's also discuss the positive changes we're observing. I'll start:

    Pharaoh Eddie's revive actually gives his revived allies a lot more HP so they don't always get squashed by the next (even weak) shot. I like it!

    What have you noticed?

  2. #2
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    How is this thing that someone got the patch and others not?
    What is happening?

  3. #3
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    Quote Originally Posted by Qed View Post
    How is this thing that someone got the patch and others not?
    What is happening?
    Noone really knows atm. Some are in with the update, many in as usual with nothing changed.Some cant enter anymore.

    Bill, has the cost of Pharaoh's 'entombed' been reduced from 5 to 3 also?

  4. #4
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    So they messed up again, gg.

  5. #5
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    Quote Originally Posted by BillLion View Post
    I know, there are lots of glitches to be sorted out and lots of nerfing to complain about in the new update. While frustrated, I also have a great deal of sympathy for the developer (see what I did there).

    Anyway, since there's a space to moan already, let's also discuss the positive changes we're observing. I'll start:

    Pharaoh Eddie's revive actually gives his revived allies a lot more HP so they don't always get squashed by the next (even weak) shot. I like it!

    What have you noticed?
    So the already overpowered Pharaoh is now overpowered as hell... Great improvement!!!
    Last edited by Demoonchild; 10-15-2016 at 12:28 PM.

  6. #6
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    Quote Originally Posted by Aristo4 View Post
    Noone really knows atm. Some are in with the update, many in as usual with nothing changed.Some cant enter anymore.

    Bill, has the cost of Pharaoh's 'entombed' been reduced from 5 to 3 also?
    Indeed it has, but I think it's a pointless move so I didn't list it as positive

    Quote Originally Posted by Qed View Post
    So they messed up again, gg.
    Apparently, but that's for somewhere else -this is more of a silver linings thread

    Quote Originally Posted by Demoonchild View Post
    So the already overpowered Pharaoh is now overpowered as hell... Great improvement!!!
    No way -he got nerfed HARD on attack and HP via the talismans as I mentioned elsewhere...but again we're looking for silver linings here...

  7. #7
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    Quote Originally Posted by Demoonchild View Post
    So the already overpowered Pharaoh is now overpowered as hell... Great improvement!!!
    They didnt make him op, they "balanced" him...

  8. #8
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    Quote Originally Posted by BillLion View Post
    Indeed it has, but I think it's a pointless move so I didn't list it as positive
    Only tried to understand if the whole package of changes got there, derail not intended, sorry.

  9. #9
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    Quote Originally Posted by Aristo4 View Post
    Only tried to understand if the whole package of changes got there, derail not intended, sorry.
    No derailing -good observation!

  10. #10
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    Ok, i'll be back here when i'll have the patch

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