Let me research whats been said and i'll come back.
Let me research whats been said and i'll come back.
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i'm pretty sure, that you will be able to sacrifice any character. this is most usefull for duplicates, but if you want to sacrifice your only character, this should be possible too. but that's a pure guess anyway ;-)
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Thanks so much for digging that up! Hmmmm... he could be mentioning it as "a way of using your duplicate characters" but I'm not entirely convinced that it can only be limited to sacrificing duplicates based on what he said. It could be either way. I'd love to hear some clarification from the devs on this.Originally Posted by Kaz_LOTB
However, the second quote does imply that: skill shards invested in sacrificed characters are not currently being considered. I think this needs to be looked at. The sacrifice feature could be a great way to get a little bit of RoI (return on investment) for skill shards if you are in the situation that many people currently find themselves in where some tuning adjustments made their once prized character not so desirable and they are feeling cheated that they invested a large amount of skill shards on them. I recommend that if a character that has been skill sharded is sacrificed, in addition to whatever you would normally get for that character - you should also get 50% of the skill shards back in your inventory (rounded DOWN to the nearest whole number). The way to deal with odd numbers of skill shards is: if you had only one skill shard invested, you get nothing back... if you had 7 invested, you'd get 3 back, etc...
This is only fair, and is a great way to ease the pain of people that have made some misguided decisions due to unforseen character balancing changes (aka "Nerf Bat").
What do you guys think? I'm going to repost this on the threads that the devs might look at.
OpticSugar-0227
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While I agree with all the things you suggest, I still got the gut feeling the quotes suggest a use for duplicates only/mainly.
Also allowing duplicates only would be easier for them to set ground rules into (5* dupe, x skillshards, or 4*dupe something else). To organize a kind of 'market value chart' for any sole character in the game and what would sacrificing the exact one (skillshards or not) means, would be a huge a mess I think, and they wouldn't focus on that with so many pressing matters. Just my thoughts.
Yeah repost it in case someone clarifies anything.
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don't be a mofo and join the mofos.
if you are interested in joining one of the top 5 clans in lotb, contact me and we can start the negotiation. we are full atm but we can put you on the mofo list if you like.
T'is a fine thing you propose, good OS. It sounds fair to me too.
EducatedFool-1193
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