I find the balancing to be mostly on point. I feel like characters are mostly on a level playing field now. The increase in difficulty is a mixed bag for me. As far as the bugs, there are some MAJOR ones that I hope get worked out before PVP is released.

For example, I was planning on sacrificing my 3 warrior children of the damned anyway, but I wanted to try a team with Samurai Eddie and the 3 children just for fun. It turns out the multiple character bug is still there, so any duplicate characters you take into battle deal half their normal damage.

Other than that, the update seems like a good one so far.